In A world of 90s action movies, comes Robocop Vs Terminator: Deathmatch 1.5!
RoboVSTerm 1.5 is the latest update for Robocop VS Terminator: Deathmatch
and it will MELT YOUR FACE OFF! With 8 NEW maps, one entitled "Corporate Slaughter"
by Mapper CETERA (of Zaps Creative), That recreate your favorite scene from Robocop
and The Terminator movies! With A variety of NEW features, updated graphics, and rebalancing,
along with a few bug fixes, 1.5 will be the ultimate version of RoboVSTerm. Bones will break,
Steel will melt, Titanium will reign supreme!
========Whoever wins, we lose.========
============ Mission objective-mod update progress: Complete
==== Update Log:
-fixed the death animations locking up
-buffed the auto9 damage from 10 to 14
-buffed the desert eagle does a flat 25 damage
-added bullet decals to all hitscan weapons
-mod now packaged in PK3 format
-ADDED 8 NEW MAPS to be included with the pk3!(One made by Cetera)
-Gunarm Does FIRE Damagetype when using the Flamethrower
-Updated the Longslide Sprites with a pre rendered 3d model
-Updated E209GUNS graphics and slowed down the fire rate
-Graphic pass over the Hud bar
-Added HunterKiller Powerup! This Powerup enables you to control
a Hunter Killer Tank form Terminator 1-2
-Updated the Graphics for the Plasma Rifle
===Additional changes form Kaapeli47
- Fixed the alignment for the Robocop SPAS12
- Fixed the rate of fire for the Robocop SPAS12, now same as the Terminator SPAS12
- Fixed the Terminator death sound
- Added the spinning animation of the Auto-9 to also its selection animation
- Added a vertical spread of 2 degrees to the Mossberg 500 shotgun
- Decreased the amount of pellets of the Mossberg 500 shotgun from 8 to 7
- Removed unused DSMINIGN sound and its SNDINFO definition
- Increased the firing tics of the Long Slide from 6 to 9
- Changed the name of the Terminator Custom skin to TermCustom
- Fixed the falling sound for both classes by duplicating DSNOWAY and renaming it to DSOOF
- Decreased the firing tics of the Plasma Gatling from 5 to 2, but raised its ammo consumption from 1 to 2
- Set the limit of the Plasma laser sound to 20 at a time
- Fixed some obituaries and pickup messages
- The Cobra assault cannon's explosion sprites are twice as big
- Changed the minigun spread from 4.0/4.0 to 5.6/3.5 degrees
- Decreased the damage of all shotguns from 6 to 5 damage per pellet
- Increased the horizontal spread of the SPAS-12 from 9.6 to 10 degrees
- Decreased the vertical spread of the SPAS-12 from 4.6 to 4 degrees
- Decreased the spread of the Mossberg 500 bullpup from 5.6/2.8 to 5.0/2.0 degrees
- Fixed the Auto-9 not having any spread
- Put weapon pickup sounds into the common weapon actors instead of all individual weapons
- Fixed Robocop weapon pickup sounds
==================
Special thanks to Euroboros and Kaapeli with hosting a playtesting session for RoboVSTerm and also CETERA from Zaps Creative for creating the map RVT104: Corporate Slaughter!
-"Thank you for your cooperation"- Robocop