I did get access to a badly translated English version of the mod "Republic of China 1924" back in octobre 2017. A Vietnamese guy had uploaded it on Mediafire and i got it from there for free. At first i couldn't enter the mod, but this were solved when i found that i needed an animations package for the mod to start. After this i had CTD on the strat-map - this i did solve by fixing errors in the regions-file, as well as by correcting lines in the expanded.txt. I've also added artillery to the USA as they had none- and i've added tanks/planes from the 1931 mod - mod should work fine now. Tanks and planes have been fixed by me - changing the rider animations of tanks, and adding new for planes. Mod is made by Voice Shen Xu ("Voice Of God Zu") over at Wanmod, a Chinese modding site - he has given me permission to publicize the 1.0 beta. CD - Place the ZX_GH-folder inside of your Medieval 2 Total War/Mods-folder. Steam - Do the usual thing.
I did get access to a badly translated English version of the mod "Republic of China 1924" back in octobre 2017. A Vietnamese guy had uploaded it on Mediafire and i got it from there for free. At first i couldn't enter the mod, but this were solved when i found that i needed an animations package for the mod to start. After this i had CTD on the strat-map - this i did solve by fixing errors in the regions-file, as well as by correcting lines in the expanded.txt. I've also added artillery to the USA as they had none- and i've added tanks/planes from the 1931 mod - mod should work fine now. Tanks and planes have been fixed by me - changing the rider animations of tanks, and adding new for planes. Mod is made by Voice Shen Xu ("Voice Of God Zu") over at Wanmod, a Chinese modding site - he has given me permission to publicize the 1.0 beta.
Installation:
Download the animations provided in the older upload and place in your Medieval 2 Total War/Data/animations-folder overwriting the files.
- You don't need the ming_daoshi-file because it is already included.
CD - Place the ZX_GH-folder inside of your Medieval 2 Total War/Mods-folder.
Steam - Do the usual thing, after first installing the animations-package.
Also, remember to de-activate the scripts at the start of a campaign, and click on the red button and not the green - when given the intro-message. If you click yes the mod will lock itself up at turn 6 or 8 and never move forward from there.
Known issues:
1. Game won't move forward at turn 97 on the Republic of China turn.
2. If unlucky, then randomly the Republic of China will crash the game on their turn due to an error regarding "lesser adoptive characters", and this CTD should happen between turn 4 and turn 8 - restart the campaign if it happens. Usually the mod will work fine up to turn 97 if the CTD won't happen in the beginning of the game.
PS: I am not sure it will lock itself up for you on turn 97. But the AI couldn't continue as the slave-faction, on the Republic of China turn - on turn 97.
Finally i'm able to understand where and when the enemy wants to die! Well, lets have a look at your work :D
Crash on start :(
Crash when? I told you that you need to add the animations-package to the Medieval II Total War/Data/Animations-folder and overwrite the files before this mod will even start.
my mistake. thanks for the heads up mate.. It works perfectly now.
No problem man. I hope it will work without much trouble in the campaign but one never know 100%.
Hi Mr_Nygren, how are you? sorry for bothering again
hotseat works in this mod?
Hello, yes the hotseat function works. However, i do think the recruitment is not 100% working for all the units. I wanted to fix all the issues but got tired and changed focus to two different mods - now that "Total War: 1942" has been released for Rome: Total War i 100% support it as the superior WW2 mod.
Does this have much crashes
and how do u launch the game
It says the file is not available through any mirrors
please install guide post to YouTube
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Sadly its crashed whole time in battles. Everything work but in a battle, its crashing around 30 seconds after the battle start. (I have the animation pack)