Description

[RePack by S.L] s.t.a.l.k.e.r. Russian OGSR Mod patched to run in English and repacked. Translate it so we can play it series Mod #4

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[RePack by S.L] s.t.a.l.k.e.r. OGSR Mod + CK English Patch
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omegamer
omegamer - - 18 comments

What mods are included in this? Looks interesting

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carlkuwait Author
carlkuwait - - 359 comments

This is the Russian version of OGSR Mod. Which is the advanced version of OGSE 0693, a Mod for Shadow of Chernobyl. With new quests, new weapons, and running on the latest version of OGSR engine, hence the name change to OGSR. The added features are listed on the main summary page. The reason for making this mod run in English and sharing it is so we can all play OGSR Mod itself, as released, without extra modding added. As the other versions available in English are further modded and changed from this.

The question was where to get the OGSR Russian mod, playable in English. The answer was there was none. The available English versions of OGSR are further modded again. Not a bad thing, but where to get the original OGSR?

We have solved the issue. We now have it and with a more recently updated main db file.

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Sanctuary
Sanctuary - - 165 comments

Thank you very much to everyone involved in bringing OGSR in english without all those extra modded files.

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jns.
jns. - - 209 comments

thank you for making this carl :)

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kaz6804
kaz6804 - - 27 comments

Thank you for your work.
And, I want to ask you about one question.
How can I edit the actor.itx? Especially, to become running faster or raise the capacity of backpack.
When I try to custom the data of itx file, then the game is crashed.

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leehandwave5
leehandwave5 - - 200 comments

for carry capacity, check the configurator when launch.

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kaz6804
kaz6804 - - 27 comments

Yes, I've already noticed that.
But, with that configurator, we can't raise the carry capacity above the 100kg.
So, I asked about how can we adjust the actor.itx like we usually do on any other mods.
Especially this mod, such adjustment of actor.itx will cause the crashes.

Anyways, thank you for your advise.

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carlkuwait Author
carlkuwait - - 359 comments

To go above 100kg the way you want to do it you will likely need to defeat the script that limits it. Plus edit the system.ltx to match the actor.ltx. I have not looked to see what script it is. It would be easier to add the carry weight lines to your outfit. The rest of the actor.ltx seems to be adjustable as usual.

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kaz6804
kaz6804 - - 27 comments

Thank you for your information.
By the way, I really appreciate your translation.

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shellback
shellback - - 31 comments

Thank you for the update.

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Guest
Guest - - 690,648 comments

Sorry, but the installation instructions were unclear to me. Is this mod standalone, or do I copy the files into my existing SoC folder?

I tried launching it both ways, but I get 2 fatal errors when launching, even after going through the troubleshooting steps above. I am using the Steam version btw. Any other help would be appreciated. Thanks!

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lava.croft
lava.croft - - 7 comments

Try using the -steam command-line parameter.

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lava.croft
lava.croft - - 7 comments

Hi, thanks for the repack! No idea if you noticed this, but there's a texture mismatch for the white brick walls. I attached a screenshot, it looks like the normal map is wrong.

I.imgur.com

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Guest
Guest - - 690,648 comments

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lava.croft
lava.croft - - 7 comments

The flashlight has a ridiculous range of 100 meters, causing performance issues in places like Bar during bad weather and at night. Here's an edited flashlight with a range of 30 meters: Dropbox.com

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R3TR0
R3TR0 - - 19 comments

The book "Oldman Ignatius's Tales" hasn't been translated.

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carlkuwait Author
carlkuwait - - 359 comments

The books added by OGSR are not translated. The books already present from OGSE are translated. I could use a hand translating the DDS pictures as these are not text or HTML files. Please send a PM if you are able to do this.

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Guest
Guest - - 690,648 comments

what should I do to disable headbob? If I copy over my effectors.ltx from Memories of the Zone it crashes the game.

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carlkuwait Author
carlkuwait - - 359 comments

Console command or user.ltx edit cam_inert 0 will remove almost all of the headbob.

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JosneiGonzales
JosneiGonzales - - 46 comments

runs in static light?

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Spadesghost
Spadesghost - - 94 comments

Ok so I'm doing the quest find the anomalous household items, and I have combed the entire dead city three times now, and nothing. The last object is nowhere to be found. It's the "jar" ? and its location is SUPPOSED to be on a rooftop somewhere, the description I found said to climb the north walls east facing ladder? to the roof. Well, the entire dead city only has one building with a ladder and roof, and it's not up there. On a side note, I did find the "midas" artifact, but the room it is sitting in is impossible to jump back out of.
Although I may leave it alone because I've read since it's worth 5 million rubles no trader can even afford to buy it from you, thus making it worthless.
I suppose I could try to pile up a bunch of garbage items in the room to make a pile to the roof, but thats besides the point. I want the last household item.
I have the spoon, plate, kettle, bottle? and doll. I am using the best artifact detector and it doesn't find it either, anywhere in the city. And no, I did not find it and stash it somewhere else, I already checked that twice.

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carlkuwait Author
carlkuwait - - 359 comments

Jar - Gym roof. Use the ladder on the outside north wall at the east corner.

If you go to the Gym roof right after the quest triggers it is up there. I can see it without a detector. When I look to the left on the roof from the top of the ladder. It actually looks like a white baked on enamel coffee cup. For me there was also another artifact next to it. Could not miss them as they are lit up and glowing.

Note: I just now tested this by loading the save from the quest trigger. It is there if I go right to it when the quest triggers. If I leave Dead City and come back later it is not there anymore. It de-spawns.

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WsG
WsG - - 168 comments

Hi, how is this different from the other OGSR on moddb? Also, is there a minimalist HUD available? Thanks!

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carlkuwait Author
carlkuwait - - 359 comments

This is the latest Official OGSR with an added spawner by SL. There are two others. One is heavily modded. The other is an unauthorized leak of the unfinished WIP 2021 version. I am working on the new version with an OGSR Dev. I am not aware of a minimalist hud option.

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xXRealXx
xXRealXx - - 173 comments

"- As the developers write, they are forced to stop developing this product."
Why tho?

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carlkuwait Author
carlkuwait - - 359 comments

One of the Devs has started working on it again. A new updated version of the Official OGSR Mod will be out soon.

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darkm0983
darkm0983 - - 17 comments

How do i play the game?i've downloaded it and when i open the zip file and then the folder,there's no game application.You can just play the game just by downloading this,right?

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bananachaosrules
bananachaosrules - - 2 comments

I was wondering if anyone knew how to transfer save files from original ogsr to this new english patch

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bananachaosrules
bananachaosrules - - 2 comments

i cant seem to be able to just drag and drop the savefiles folder, it says its says

it has fatal errors in the file xr_ini.cpp where it cant open section wpn_sayga12k_k1

and it pulls an exitfromwinmain

with the issue in xrdebugnew.cpp with the description being unexpected application exit

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Cougar1389
Cougar1389 - - 9 comments

I have problem with starting game, it only shows black screen and it crashes for no reason.

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ClownShinji
ClownShinji - - 94 comments

How compatible with mods this is? Can I install ZRP, OWR 3, Absolute Structures? Or this is strictly made to run vanilla?

Edit: Played for a while and the engine seems really stable and holding on. I have a Nvidia 710m and I was even able to turn on sun shadows, putting the game at 30/35 fps, since it is potato I'm using.

Gotta say this one is nice. Now let's see if it holds up some modding. Also how can I unpack your db files so I can merge mods? I was trying to install mods and it would CTD very easily, but I know how to do the fixes, I just need to unpack your .db files to merge.

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carlkuwait Author
carlkuwait - - 359 comments

I use AXRToolset Github.com

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ClownShinji
ClownShinji - - 94 comments

Yeah I figured it is not that easy. I've managed to edit a lot of stuff on my own, but the build seems very tidy organized in a way that I'm not used to, this is probably made for developers own convenience.

It would be really nice to have OWR 3 merged into this. The old models look awful to my taste, but there is particles.xr and a myriad of .ltx files that would be a pain to merge because I noticed the devs on this build kept everything tidy while the OWR 3 are default files, which are somewhat a mess. Not a slight on the pack, I'm loving it!

edit: I take the opportunity to suggest to everyone to unpack gamedata\weapons\*.ltx and go through the files and see that many guns have inconsistencies all around.

You can check that values between its normal and silenced performances vary in a non-consistent manner, in some guns the silencer makes it go further, in others it doesn't. In some it increases power, in others it doesn't. Some it increases the ROF and in others it doesn't. All in all it really could use some manual input, which I'm doing. I'm editing all weapons because I can see it needs some consistence.

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StachuJones
StachuJones - - 53 comments

How's the editing going? Any chance you could upload the modded files with OWR 3 merged in?

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Habero
Habero - - 28 comments

Hello!
Is there a way to make NPC`s talk in russian/ukrainian but to leave menius in English?

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RaoulDukee
RaoulDukee - - 1 comments

This mod Moddb.com seems to work.

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cppierce
cppierce - - 61 comments

I have the capacity limit set to 99, and have about only 57 loaded in backpack. However, just walking my endurance goes down so fast I can't walk very far at all. Suggestions on what might be the problem/adjustment to make would greatly be appreciated.

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Is_Online
Is_Online - - 95 comments

Getting constant extremely low fps when the game decides to compile that "yuvlrgb" shader like 4 times in 5 mins, like lower than at least 15 when near that space bubble anomaly puzzle in garbage (been fine before there, with solid fps in Cordon and southern Garbage, but when near that puzzle (when actually looking at it) my fps crawls and that shader "compiles" like 4 times making the game log say that some signal is slow)

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Is_Online
Is_Online - - 95 comments

So, I don't know what it was, but turning on "Smart Game Booster" fixed my problem, might've been some service or something that wasn't playing well near that spot.

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strelok1111
strelok1111 - - 87 comments

FATAL ERROR

[error]Expression : ExitFromWinMain
[error]Function : xrDebug::_initialize::<lambda_7dd81e0a741dfc088774fab5a1b57187>::operator ()
[error]File : f:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line : 511
[error]Description : Unexpected application exit!

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Guest
Guest - - 690,648 comments

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Guest
Guest - - 690,648 comments

how do i install this mod do i paste the game file in it or the mod to game file and if i paste the game file do i change fsgame gamedata to true

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PinkGamer
PinkGamer - - 15 comments

"FATAL ERROR
Expression: FATAL ERROR
XFunction
File
:
: CScriptEngine::lua_pcall_failed
f:\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
Line
: 52
Description: [CScriptEngine::lua_pcall_failed]:
[luabind::detail::class_rep::function_dispatcher] Caught
unhandled exception!
See log file and minidump for detailed information

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Guest
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Peyrceuvale
Peyrceuvale - - 2 comments

EDIT : Nevermind, just extracted it again, works perfectly fine now, must have been an extraction error undetected by my computer

Hi there, I just downloaded the RePack and got those two fatal error, I searched for the MSI Afterburner but doesn't even have it so I don't know what to do next
Here's my error :
1.
Expression : assertion failed
Function : ClocatorAPI:::ProcessArchive
File : f:\ogsr-engine\ogsr_engine\xrcore\locatorapi.cpp
Line : 318
Description: hdr

See log file and minidump for detailed information

Press OK to abort execution

2.
Expression : ExitFromWinMain
Function : xrDebug:::_initialize::<lambda_7dd81e0a741dfc088774ab5a1b57187>::operator()
File : f:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp
Line : 511
Description: Unexpected application exit!

See log file and minidump for detailed information

Press OK to abort execution

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escrowder
escrowder - - 17 comments

Nice! is there any other way to download it instead from modb?

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Guest
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manu503
manu503 - - 30 comments

There is another version of this mod OGSR ver. 1.011 + Kulgband quest DLC from year 2021, you can find it on Discord called OGSR as well as OGSR + Gunslinger and its patches.

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