Description

Fight for your family for your country, for honor! I finally got around to it, posting this mod. I have been (more-or-less) busy. The only elements missing from this release is the missions for the Allies and Nazi Germany (Altough there is a single Normandy mission for Allies). Skirmish against the Computer is a blast, try out my Black Forest skirmish map already included! Unit in-game graphics are not the best, but everything is functioning. The bugs should be limited, make sure to tell me if there are any bugs, missing sounds, icons, or unit graphics. Sorry it took so long, but I hope you like it!

Preview
Red Alert: For Honor (Skirmish only Beta)
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Soul-Guardian
Soul-Guardian - - 762 comments

I just tested this, and I found so many mistakes that isn't even funny.
Ok, so first of all, you only have three colours, you have red twice, and white like five times.

Then I noticed a lot of spelling mistakes, like Barbed wire, should be Barbed, not Barb, you missed "ed".

Units:
The units are just wrong altogether, the little PC truck has far too much health.
Three medium tanks could not destroy it.
... and an APC that fires missiles?
C'mon man, what's up with that?

Structures:
Pretty much same as Units, a Power Plant should be huge, and you made the little shed into a Power Plant? Ooooooooooook!

You named the Refinery as Command Post... so the Command Post looks like a museum, and it's being used to gather resources.
Erm... NO, NO, and Hell NO!

Look, I have tried hard to find something good about this mod, but I can't.
This is just all wrong!
I know it's just a beta, and that's the reason I took time to tell you all this, so you can change it.
When you said everything looks diferent, I thought you meant you have made New units, but you just recycled them.
Back to the drawing board for you.

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Soul-Guardian
Soul-Guardian - - 762 comments

By the way, I know the criticism may seem a little harsh, but keep making it.
It's nice to see people still making mods for classics...

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comrade_general Author
comrade_general - - 18 comments

I think you may have installed the game incorrectly, check the documents. There is no APC that fires missles ingame, and the Halftrack should only be able to take a few rounds, I modified the damage on all weapons to be higher. I will also see if again if there was something wrong with the uploaded files. Thanks for the input, i'll do my best.

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comrade_general Author
comrade_general - - 18 comments

Aswell, if you read the documents, i've implimented a new color pallete. The RA engine won't allow me to change the color tabs at the skirmish screen, but each of the colors a very different in game. It's not called a command post ingame, it's a Supply Post. I couldn't get a different cameo for the building. The Generator Shed, I felt, was a cool idea. A field base should have small buildings to supply power to barracks and such. The coal power plant is expensive but supplies alot of power. If you mean new units as in graphics, some units are kept because they look pretty much the same as WW2 tanks. But didn't you see the Tiger and the Panzer? Or the Outpost? Also, making SHP graphics is quite hard, and I haven't learned to do it yet.

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Soul-Guardian
Soul-Guardian - - 762 comments

ok, I'll download it again and give it a proper test... keep making this mod.

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Warren112
Warren112 - - 1 comments

Great Job Except this Crashes every time i start a skirmish every 10 mins in any ideas thanks

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ploder
ploder - - 8 comments

I thought this was a stand-alone mod. I downloaded it only to find that you need RA installed first. I didn't see anything that tells you this before you download (would have been helpful)

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comrade_general Author
comrade_general - - 18 comments

I never said this was a standalone mod, where did you get that idea? You are on *mod* database. Of course you need RA to run a mod based on it.

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ttttttttt
ttttttttt - - 60 comments

how do you activate this? i get a bunch of files and no readmes on how to apply the mod to the game.

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