Description

Mod was tested on GZDoom 3.2.5 and higher versions, it also works on LZDoom 3.88, Zandronum is incompatible.

Preview
QuakinDoom v1.0
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LocustQ
LocustQ - - 488 comments

Very cool! I like it!

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TheOldKingCole
TheOldKingCole - - 43 comments

Made a similar mod a while back on the zdoom forum, but this one looks way better, nice job

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stan_n1
stan_n1 - - 97 comments

very nice, sweet sprites!

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StarmantheBlaziken
StarmantheBlaziken - - 116 comments

Not sure if you been thinking of making changes or patches to the mod. But, I suppose I would like to get a somewhat glaring thing out of the way being that how ammo spawns for what is lesser ammo counts to be small ammo boxes instead of maybe backpacks or something else is rather overly generous even when the large ammo boxes exist I think for all the ammo types.

The mod is probably one of the closest things I can be happy for in a Quake-in-Doom mod though. More so to the things that are more accurate than other mods, just the only thing I think needs adjusting (aside maybe a couple sprite touches maybe, powerups especially) is Quad Damage and the way the sound worked like in the original instead of overlapping. Otherwise though, you are doing a great job with this one so far and hope to see changes and more things to come.

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