Description

A new version of Zephon with completely re-made gameplay, as well as various map improvements: - Fixed the intro bug reseting the game difficuly to "Medium", - Major overhaul of all translator messages, including proof-reading & design tweaks, - Improved A.I. paths, - Massive redesign of the Military Bot (no more rocket spamming, deals less damage, has less health etc.), - Fixed doors, - Improved other movers, - General overhaul of gameplay (health and ammo supplies changed, some enemy tweaks), - Fixed broken map scripting, - Fixed some BSP and collision problems on ZP01, ZP08 and ZP11, - Fixed performance issues on ZP01. There remains one low-performance area in the map due to heavy usage of dynamic lights. - Added a coop failsafe in ZP10 for the Skaarj ambush, preventing the map from becoming stuck. Doors auto-release after 5 minutes after invoking the ambush. - Fixed annoying music loop in map 5 after reloads. More in the included ReadMe.txt file.

Preview
Project Zephon: Battle for Freedom 2.0
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TheArmyGuy
TheArmyGuy - - 254 comments

very good fix guys keep up the good work

Reply Good karma Bad karma+4 votes
PinkXan
PinkXan - - 48 comments

lol i waz dumb enough to walk right into those lasers XD

Reply Good karma Bad karma+4 votes
foo_jam2002
foo_jam2002 - - 859 comments

Amazing mod.

Reply Good karma Bad karma+2 votes
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