Report abuse Modular Combat v1.74
Filename
modularcombat_v174.1.zip
Type
Full Version
Uploader
matthewdryden
Date
Jun 2nd, 2009
Size
75.32mb (78,981,425 bytes)
Downloads
4,420 (1 today)
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Description

Modular Combat v1.74 comes with 2 new maps, 2 new monsters, and large of of polish. Just be sure to delete your old "modularcombat" folder before installing this version!


*** IMPORTANT: Delete your old modularcombat" folder before installing this one! ***

Here is a full changelist, as per usual.

* Increased SMG1 damage from 5 to 8

* Added new "Game" tab where players can vote on gamemode and map
* Fixed bug where players could vote more than once
* Vote now only ends early if 75% of all players on the server agree

* Reduced soft pushaway effect on players. It should be now easier to pass through teammates
* Added more teleport blockers to dm_powerhouse, dm_resistance, and dm_runoff
* Fixed exploit where spectators would be able to use Plague and Mind Absorb
* Added "Hints" tooltips. Players will now be notified on how to deal with key gameplay elements (cl_showhints 0 will disable this behavior)
* Added maps: dm_cloudcity and dm_tech by MisterBlister
* Added default keybindings, reordering keybinding menu to make more userfriendly
* Added Steam icon and Windows icon (Vista compatible)
* Reordered mapcycle to add variety to the server
* Fixed ongoing bug with scoreboard not ordering the players by experience
* Added mainmenu background music by Evan Belman
* Added new Pistol and SMG1 sounds by Evan Belman

* Energy Ball: Reduced damage

* Freeze Bomb: Reduced duration on high level of freeze
* Minions: Default minion stance is now Balanced
* HEALD and ALL wallchargers will now cure you of Plague
* Made preparations for Turret module
* Attrition: Function change. Attrition will now also stop you from trying to reload
* MAGD: Renamed to Mag Mine. Mag Mine will now only trap players in it's line-of-sight (LOS)
* Mag Mine: Lowered health to 50 base + 5 per level
* Monsters now give experience based on their level and their type (Headcrabs and Man Hacks are worth less, Poison Zombies are worth more)
* Monster spawn frequency is now controlled through keyvalue files (check the PVM folder)
* Added Antlion Guard monster
* Added Rollermine monster
* Improved Antlion Guard's pathfinding and damage handling.
* Rollermines have health, and can only be damaged by explosives.
* Added new Antlion Guard spawning system - mappers and server owners can now choose where they want the Antlion Guards to spawn.
* Added rollermine_health_mode cvar (1 = damage from all souces, 2 = damage only from explosives and no health, 3 = damage only from explosives). Default: 3.
Preview Image
Modular Combat v1.74
Post comment Comments
FTWinston
FTWinston Jun 3 2009, 4:20am says:

Now that's a screenshot :)

+3 votes     reply to comment
matthewdryden Author
matthewdryden Jun 3 2009, 5:04pm replied:

Haha, isn't it?

+3 votes   reply to comment
What?!
What?! Jun 14 2009, 6:48am replied:

I've downloaded this on the basis of that screenshot alone ;)

+3 votes     reply to comment
CustomCharacter
CustomCharacter Jun 3 2009, 10:05am says:

Woot. I finally get to kill Antlion Guards.

WITH MY CROWBAR. :D

+2 votes     reply to comment
matthewdryden Author
matthewdryden Jun 3 2009, 8:20pm replied:

I would love to see you take on one of those scary mofos with a Crowbar and survive!

+3 votes   reply to comment
DeityFox
DeityFox Aug 1 2009, 8:39pm replied:

i can take on a lvl 1 antlion guard with my lvl 18 with a Crowbar! :P

+1 vote     reply to comment
purplehaze412
purplehaze412 Jun 3 2009, 10:23am says:

Wow, Sooner than i expeted. Thanks!

+3 votes     reply to comment
matthewdryden Author
matthewdryden Jun 3 2009, 8:20pm replied:

That's how we like to roll. :)

+2 votes   reply to comment
Reapergod36
Reapergod36 Jun 6 2009, 1:14am says:

i cant seem to get it to work dude

+2 votes     reply to comment
matthewdryden Author
matthewdryden Jun 7 2009, 1:35pm replied:

Did you install HL2DM and Souce SDK Box - Orange Box?

+2 votes   reply to comment
PedobearNED
PedobearNED Jun 6 2009, 8:47am says:

iam addicted now to downlaod hl2 mods :P cool shot

+3 votes     reply to comment
matthewdryden Author
matthewdryden Jun 7 2009, 1:35pm replied:

:) Thanks for checking out Modular Combat - come back and let us know what you think!

+2 votes   reply to comment
overdrive87
overdrive87 Jun 6 2009, 8:22pm says:

The mod won't load..."Game currently unavailable" when double clicking on Steam client.

+3 votes     reply to comment
matthewdryden Author
matthewdryden Jun 7 2009, 1:36pm replied:

Again, did you install HL2DM + Source SDK Base - Orange Box?

+2 votes   reply to comment
overdrive87
overdrive87 Jun 7 2009, 2:59pm replied:

Yeah I have them, I play MC regularly so it's not a missing tool problem. I've tried:

1. Redownloading the patch.
2. Checking the integrity of HL2, DM, ep 1 and 2.
3. Defragmenting HL2.
4. I just tried to start up HL2 and it froze, maybe a redownload is at hand (I checked the integrity already).

+3 votes     reply to comment
overdrive87
overdrive87 Jun 7 2009, 4:38pm replied:

I got it working after a system reboot. Huh.

@night
Dunno, good question.

+3 votes     reply to comment
FreeKill762
FreeKill762 Jul 27 2009, 4:56pm replied:

This can go away over a period of hours.

Be calm and wait it out...

+1 vote     reply to comment
Nightstalker4148
Nightstalker4148 Jun 7 2009, 4:04pm replied:

do we have to have hl2:dm

+3 votes     reply to comment
Delusibeta
Delusibeta Jun 8 2009, 7:35am replied:

Yes, you do need hl2:dm. You'll also need to buy one of Valve's Source games (e.g. Half Life 2, Team Fortress 2, Portal, even HL2:DM will do, if you buy it and not get it free off ATi/Nvidia).

+3 votes     reply to comment
Killervalon
Killervalon Jul 7 2009, 1:32pm replied:

You can use HL2:DM from NVIDIA / Ati offer.
Belive me, i have a friend who is doing fine that way...

+1 vote     reply to comment
kiler268
kiler268 Jun 9 2009, 8:47am replied:

i only needed hl2 and source sdk base, i didnt need the dm since i dont even have it

+3 votes     reply to comment
Theonefreeman117
Theonefreeman117 Jun 16 2009, 3:40pm says:

hey very nice glad u listined to podcast 17 and changed a few things

+3 votes     reply to comment
matthewdryden Author
matthewdryden Jun 29 2009, 11:10pm replied:

Thanks! We love Podcast 17 and it's obvious that they were right.

+2 votes   reply to comment
Maggot4ever
Maggot4ever Jun 29 2009, 1:40pm says:

that metrocop is like "DIZ IS SPARTAH!"

+3 votes     reply to comment
matthewdryden Author
matthewdryden Jun 29 2009, 11:11pm replied:

Damn right!!

+2 votes   reply to comment
Spudmonky
Spudmonky Jul 8 2009, 8:32pm says:

Why can't i download this?

+1 vote     reply to comment
Anderinz
Anderinz Jul 18 2009, 8:55pm says:

i just downloaded the folder, after downloading it i unzipped the folder. where do i put the unzipped folder to allow me to start it on steam!?!? im so confused

+1 vote     reply to comment
FTWinston
FTWinston Jul 26 2009, 12:45pm replied:

In your Steam \ SteamApps \ SourceMods folder.

+1 vote     reply to comment
PiePersonOfDOOM
PiePersonOfDOOM Jul 26 2009, 4:02pm says:

Awesome mod.
Also, A.I. sez hi.

+2 votes     reply to comment
matthewdryden Author
matthewdryden Jul 29 2009, 12:07pm replied:

Hey! Thanks for playing!

+1 vote   reply to comment
HYDRALISK99
HYDRALISK99 Jul 26 2009, 8:26pm says:

ok, i downloaded it and its an extracted file, how do i install plz =]

+2 votes     reply to comment
matthewdryden Author
matthewdryden Jul 30 2009, 2:20pm replied:

Extract the mod to your Steam/SteamApps/SourceMods/ directory. It should look like sourcemods/modularcombat/

Let me know if you have any other problems via PM!

+1 vote   reply to comment
HYDRALISK99
HYDRALISK99 Jul 26 2009, 8:29pm says:

nvm i got it =] cant wait to play ^^

+2 votes     reply to comment
matthewdryden Author
matthewdryden Jul 30 2009, 2:20pm replied:

Oh good!

+1 vote   reply to comment
Nigbone
Nigbone Jul 26 2009, 9:18pm says:

"Hurry up and probe it while it's not looking!"

Looks pretty awesome, can't wait to give it a go.

+2 votes     reply to comment
matthewdryden Author
matthewdryden Jul 30 2009, 2:20pm replied:

Haha, nice caption!

+1 vote   reply to comment
doctorwhoy1
doctorwhoy1 Jul 27 2009, 5:04pm says:

so we unzip in source mods?

+2 votes     reply to comment
matthewdryden Author
matthewdryden Jul 30 2009, 2:21pm replied:

That's right!

+1 vote   reply to comment
Rafafinha123
Rafafinha123 Aug 2 2009, 12:55am says:

looks a good game

+1 vote     reply to comment
ZiZaNie
ZiZaNie Aug 2 2009, 7:14pm says:

This is one of the best HL2 mods I ever seen, needs to remove those stupid ERROR message flying around.

+1 vote     reply to comment
ZiZaNie
ZiZaNie Aug 2 2009, 7:15pm says:

Mod of the year? A man can dream. I hope it will be available on Steam soon :P

+1 vote     reply to comment
ZiZaNie
ZiZaNie Aug 2 2009, 7:24pm says:

Do I have to download 1.72 before I download this one?

+1 vote     reply to comment
aleixoteixeira
aleixoteixeira Aug 12 2009, 9:42pm replied:

No. But I suggest you to download version 1.75, which is the current version.

+1 vote     reply to comment
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