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SIDE NOTE: THIS SHOULD BE THE LAST FILE YOU SEE MULTIPLE DUPLICATES OF. This is part 3 of the mod collection I have and to reiterate I am trying my best to NOT include maps already on this website, it was brought to my attention that there were multiple maps in the other two collections I uploaded but that was more because I was not searching as much, now that I am there SHOULD BE less consistencies.

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Mike's Battlefront 2 Mods & Maps Collection #3
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LOLDJ23
LOLDJ23 - - 67 comments

As i said on other parts, i'm here to share my feedback on the listed mods hoping this will reach the authors (as always, thank you, Mike). Unless i missed something, i noticed that 3 mods are missing which are: 132nd Main Visual Sides Mod 2.0, ArcTroopaNate's 501st Legion Mod and Naboo Siege of Theed 3.0 (we only have the 2.0).
Best mod of this part is probably anything made by "Bantha55" but also "Barooonda" got me:
“Alaris Prime Assault”: Very nice map and very nice models. Maybe you could have given a green coloration to republic's tanks due to CIS having that too.
Bugs: Gatling's icon is in the middle-left area of the screen and not in the correct position.

“Alderaan”: Nice map, small but nice. The units and the weapons are ok (I like a lot phase 1 clone trooper but I think the helmet of stormtrooper is a bit weird) and especially I like that you set the bot to a max of 150, it is a small map and the roster of characters isn't too big so everything is perfectly balanced. The feature used on the “Chaingun” is something interesting, it uses stamina (probably to simulate the guy balancing the weapon) but i think it's a bit weird in Star Wars' universe.
Bugs: “Concussion Grenade” is missing icon. “Jetpack Clone” trooper is missing award weapon and this crashes the game. Some Stormtroopers are missing name. The “Chaingun” is missing correct name.

“Amador Deep Forest”: The map is not my favorite but I have to say it's very well done. You can't see any unfinished side of the map or weird low poly textures, a nice sky-box and nice details. I'm mostly impressed by the Phase 1 clone troopers you decided to use which are amazing, probably one of my favorite re-design (the engineer is fantastic). Good job.

“Ashyr: Autumn Haunts”: It crashes.

“Coruscant Droid Invasion”: Very cool map, Jedi are fun to use, weapons are OP (maybe too much) but are cool too and overall very good mod. I honestly did not find bugs or stuff like that but the map has A LOT of low poly textures. Yes, the game is from 2005, I know, but I think some areas could have been done better. Some air vehicles have a very different gameplay from the original one (no idea why) and they seem to miss sounds when landing or other actions except shooting.

“Geonosis Attack of the Clone”: Bots don't spawn.

“Hoth The Empire Strikes Back”: This is probably my favorite Hoth re-design or Hoth map in general. Custom units, my favorite is the sniper stormtrooper which has the most beautiful snow design ever seen, custom weapons, custom vehicles and custom gadgets. Only issue for me is how long the map is, you need to walk a lot at the start (or use a speeder) and this brings to another issue: weapons just one-shot, even pistol. This means that even if you are on a speeder you can get killed too fast to react and you need to walk again, yep, this is pretty boring. Aside from that, very cool and good map.
Bugs: The “Merr-Sonn V6-d Mortar Launcher” is missing sound when shooting. There is a constantly Wampa's voice even tho they cannot exit their area on the map.

“Naboo Siege of Theed 2.0”: As for previous maps created by the same author, this is probably the best Naboo map ever created. The city is a lot big and everything has a correct hitbox (usually many walls miss hitboxes on such maps). So many new vehicles, Obi-Wan is amazing, really nice job on him. You can even spawn outside the city and fight against Gungans. As always, you just die with one shot no matter the weapon used against you and this is the only issue I have with this map, walk a lot from a CP to another CP to then just die from a shoot idk where and back to walk again.
Bugs: The “Seraph-Class Urban Landspeeder” has a squared icon on the mini-map.

“Tantive IV Interception”: Tantive IV is my favorite map on this game and you did a REALLY good job on “revamping” it. Custom weapons, custom gadgets and some custom units, Very fun map to play. Yes, probably the least interesting in your portfolio but a very nice map to have saved on your PC.
Bugs: Shoots seem to leave black squares on walls (usually means corrupted effect). The mini-map is not 1:1 and I think some tunnels are not in the mini-map at all.

“Barooonda”: Wow, this map is amazing. I usually don't consider much the maps that don't include custom units but this surprised me a lot. It can be like a Dagobah 2.0 or even a place on Naboo and I really like this idea. I love the design and you can't find weird, bad or bugged textures anywhere which is a very good thing. Of course, if I have to find something bad, is the missing of custom units or even a GCW era (why there is no GCW?) but we can use the Fake Console to add custom units.

Reminder that this isn't everything you can find on this collection.

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