While wandering through the desolated landscapes of northern ashlands, Nerevarine comes across the old capital city of Chimer tribe - once known as Kogoruhn. This ancient place, half burried beneath the ash and sulfur is now home of horror which never sleeps... The Sixth House. Discover this terryfying place hidden under the shadow of Red Mountain.
Kogoruhn - The Ruined Dunmer Capital.
This mod expands ruins, interiors, flora and environmental effects outside and inside of Kogoruhn Fortress in a immersive and lore friendly way. I felt that this mysterious ancient city needed some tweaks to look more majestic and special. I think that my goal was achieved with this mod.
Since version 1.7 cool earthquake effect was added for OPENMW players (works with openmw 0.48+)
This mod works also for older OpenMW builds and vanilla Morrowind but without earthquake effect.
Idea inspired by ESO look of Kogoruhn:
This mod requires:
Dr_Data: Dr_Data
OAAB Data: OAAB_Data at Morrowind Nexus - mods and community (nexusmods.com)
Tamriel Data: Tamriel Data
Riharradroon: Riharradroon - Hidden Path to Kogoruhn at Morrowind Nexus - mods and community (nexusmods.com)
For EARTHQUAKES - OpenMW 0.48
Installation:
- download all required archives (Dr_Data, OAAB Data, Tamriel Data, Riharradroon) and put those files in /morrowind/data files folder,
- download my mod and install it in your /morrowind/data files folder,
- set this mod LAST in load order to work properly
Recommended (optional) mods to use with my Kogoruhn expansion:
Immersion:
Something's not right... - mod that adds insanely immersive descriptive messages in dungeon locations
Beware the Sixth House (Sixth House Overhaul) - MUST HAVE FOR ME, "Makes the Sixth House the most difficult content in the game"
Solthas Sixth House Amulets - "Gives sixth house amulets a useful, tempting, and dangerous enchantment, more akin to the effects of Corprus Disease itself."
Ashlands landscape additions:
Better Dunmer Strongholds - amazing work by Dallara1000, dunmer strongholds never looked so good!
Vurt's Ashlands Overhaul - Ashtrees Less Branchy Vanilla Style Trees - for great looks and extra verticality
Tales from the Ashlands - The Great Hive Baan Binif - "Implementation of the official concept art drawing by Michael Kirkbride", You need this, trust me.
Bal'laku - The Lonely Towers - "towers of Bal'laku are an awe-inspiring sight to behold" ;)
Creatures:
Vanilla friendly creatures and undeads expansion - always in my modlist! (Battlespire inspired Dark Seducers - you may encounter them in Kogoruhn ;)
Westly Presents Unique Corprus Stalkers - Fixed - This mod adds diversity of corpus stalkers. There is a patch for BtSH
4thUnknowns Creatures Morrowind Edition - for that detailed Ascendant Sleepers!
Concept Art Sixth House - very cool and immersive ash creatures replacer
Divine Dagoths - "Pluginless replacer for Dagoth Ur and his brothers", cause you gonna meet the whole family in Kogoruhn!
Textures:
Morrowind Enhanced Textures - my favourite textures pack, looks fresh and unique but it's vanilla-friendly at the same time!
Normal Maps for Everything - normal maps to take advantage of OpenMW engine
Lava - Mold - Mud Caverns Revamp - THE BEST CAVES TEXTURES EVER MADE (install after MET), because "Charma's Breath" and "Bleeding Heart" deserves it
If you play on vanilla engine i recommend:
MUSE Music Expansion - Sixth House - for that EXTRA creepy feeling ( ͡° ͜ʖ ͡°)
Credits to: Autoclock for creating Riharradroon - Hidden Path to Kogoruhn
Credits to Greatness7 for creating earthquake script and mentoring! <3
Please leave feedback.
Thats all :)
Best wishes
Demanufacturer87