Description

Support for .md3 / .obj and .ogg in J.A.C.K. dialogs for Quake 1 only. This file goes in C:\Program Files\J.A.C.K\plugins replacing vpQuakex64.dll -- the model dialog will look for .mdl .bsp .md3 and .obj (all formats that Zircon and DarkPlaces support) and the sound dialog will look for .ogg in addition to .wav J.A.C.K. can display .md3 (but does not offer that format in Quake 1, only Quake 3). J.A.C.K. cannot display .obj although Quake 3 map compile tools have supported .obj maybe since q3map2.exe was first released. J.A.C.K. cannot preview .ogg sounds, although right-clicking them in the File Open dialog may allow previewing via VLC player or another media player.

Preview
J.A.C.K. - vpQuakex64.dll (.md3, .ogg, .obj)
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