Description

We present you the Beta of In Nomine Dei in Version 0.9.9. As I already announced, not all features could be included in this version. Nonetheless we hope you enjoy to play it.

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In Nomine Dei - Beta
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claudiu735
claudiu735 - - 3 comments

hi... nice mod. I know that is still in Beta but can u make the AI more agressive. I`ve played for about 50 turns (as Antioch) at VH and none of the AI charged me or conquered the rebels holdings. I like the recruitment like in vanila med where what town or castle u conquered u can train the units in your faction. I hate AOR :)
Good job and keep the nice work.

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Neadal Author
Neadal - - 588 comments

Thanks for your feedback!
We haven't dealt with the Ai, but no worries, we'll implement several Ai improvements for the full version ;)

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Guest
Guest - - 691,611 comments

Great mod :) What kind of features can we aspect when the full version comes out, and is there any date?

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Neadal Author
Neadal - - 588 comments

Well, there are many things I would like to implement, such as:
- Recruitmentlimitation script (it is already included, but in a very basic way)
- Titels for every city
- New Strat Models
- New general recruitment system basing on their titles
- Historic events like the Crusades, Conquer of Edessa, etc.
- Trait Offices (these can be granted by the player)
- Clerical titles (Bishop of.., Patriarch of.. )
- Changing settlement names
- Of course the remaining units

Basically that's it.

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Guest
Guest - - 691,611 comments

That's great :)

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Guest
Guest - - 691,611 comments

how do u install this if u have steam?

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Neadal Author
Neadal - - 588 comments

Just change the install path to your steamapps/mtw2.... directory and then rename the folder as one of the original Kingdoms expansions,for example america.

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