Very good but I have a small issue. In the final chapter when the strider shows up, even through all of the buildings have some yellow sandy color to them, the citadel is completely clean and it really distracts from the rest of the environment.
Great mod! The weapons feel amazing to use! One problem though is that the wrench doesn't have the charge attack. I think you should also lower the swing speed, and buff the damage a bit. Another problem is that the maps don't make use of ladder dismount points, which make getting off a ladder and onto land way easier.
you were good son! real good! maybe even the best! Keep making Alpha version and then beta And then Final Version ! İts Amazing Ever. if you can see me. Please Work it Versions ! +1 Valve cancelled 2005 Oppsing Force 2 Or Half Life 2: Oppsing Force 2, But you can make Re-Birth Again ! No One Forget it About Cpl Adrian Shephard USAmerica Marine ! Keep going friend. ( yeah my comment nutshell but its worth it. ) By the way Weapons Sounds and Models amazing ever. ! Good job ! you did Classic version sounds still make alives.
Install Source SDK Base 2013 Singleplayer on Steam. It's in your library by default under the "Tools" section. Once you've installed it, right click it (or click the gear icon), go to properties, and click on Betas. Set your beta version to "upcoming - upcoming".
After you download the file, unzip it in:
Local Disk (C:)>Program Files (x86)>Steam>steamapps>sourcemods
After that, simply restart Steam. The game should appear as if it were a normal game in your Steam Library.
if you haven't Install Source SDK base singleplayer 2013 make sure you do so
and to Opt-in the "upcoming" is
right click the Source SDK 2013 -> properties -> Betas tab then click on drop down selection, there should be option for "upcoming" then you should be golden.
This is absolutely badass. Seriously really cool stuff. Not sure if it's planned but slightly different holding positions of the base hl2 weapons would be amazing. Either way, I think this mod is excellent and feels really good.
Oh Good Question: GoldSource Have Multiplayer version. How about Source 1 Engine make to Multiplayer ? Like from : Half-Life Deathmatch. Capture To Flag Game.
You need to put the mod folder in sourcemods and restart your steam or your pc and when you do that go to your steam library and type the name of the mod
This demo for this mod is pretty decent, however here are some I have few words about it
While there are some critiques (funky hands in the viewmodel, world models of weapons is different than the ones in the viewmodels) I can't fault it that much since this is just a demo.
I also really like the use of the Juniez weapon models
The amount of potential and polish is astounding with this, and the focus on Shepard's magnum feels great fun compared to the "just in case" nature of the .357 magnum. The hinted storyline/timeline placement is really interesting and the voice casting is great! Overall cannot wait to see where this goes!
Read the article, there is going to be a parasitic zombie enemy in the game as well as some more variety of upgraded version of combine mechs. Race - X returns not as only enemy but as a character in this mod, tho it's not included in this chapter yet but stay tuned
Very good but I have a small issue. In the final chapter when the strider shows up, even through all of the buildings have some yellow sandy color to them, the citadel is completely clean and it really distracts from the rest of the environment.
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Crashes after valve Intro any fix?
opt into the upcoming beta
Try making sure the SDK 2013 is installed and set to "upcoming" betas. I followed this guide for a diff mod and it worked for me. Steamcommunity.com
Also don't forget to install Mapbase.
sreach sdk base 2013.click singleplayer,right click and click on the last one.then click to the betas and sent it to the upcoming.here you go
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How do I install the map?
just download the rar and extract in steam sourcemod location
Hello, I Would love to help with this project, message me for further details
Does the mod require you to own HL2 Episode 2 or can I just use it in base HL2?
From the flashlight hud, I can tell it requires Ep2
you can add that to the sdk so no that is not a way to tell whether it requires ep2 or not
I like a lot keep it up
Great mod! The weapons feel amazing to use! One problem though is that the wrench doesn't have the charge attack. I think you should also lower the swing speed, and buff the damage a bit. Another problem is that the maps don't make use of ladder dismount points, which make getting off a ladder and onto land way easier.
you were good son! real good! maybe even the best! Keep making Alpha version and then beta And then Final Version ! İts Amazing Ever. if you can see me. Please Work it Versions ! +1 Valve cancelled 2005 Oppsing Force 2 Or Half Life 2: Oppsing Force 2, But you can make Re-Birth Again ! No One Forget it About Cpl Adrian Shephard USAmerica Marine ! Keep going friend. ( yeah my comment nutshell but its worth it. ) By the way Weapons Sounds and Models amazing ever. ! Good job ! you did Classic version sounds still make alives.
i think i had a stroke reading this
uhhh what?
How do i install it correctly?
Install Source SDK Base 2013 Singleplayer on Steam. It's in your library by default under the "Tools" section. Once you've installed it, right click it (or click the gear icon), go to properties, and click on Betas. Set your beta version to "upcoming - upcoming".
After you download the file, unzip it in:
Local Disk (C:)>Program Files (x86)>Steam>steamapps>sourcemods
After that, simply restart Steam. The game should appear as if it were a normal game in your Steam Library.
Okay i got it and i did it ! ^^ Thank you friend.
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All my save games just make the game start over
the game keeps crashing after the valve logo, any fix?
Maybe you forgot to set sdk 2013 to "upcoming"
and how would I do that?
if you haven't Install Source SDK base singleplayer 2013 make sure you do so
and to Opt-in the "upcoming" is
right click the Source SDK 2013 -> properties -> Betas tab then click on drop down selection, there should be option for "upcoming" then you should be golden.
Is this have Custom entity/enemies?
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This is absolutely badass. Seriously really cool stuff. Not sure if it's planned but slightly different holding positions of the base hl2 weapons would be amazing. Either way, I think this mod is excellent and feels really good.
Oh Good Question: GoldSource Have Multiplayer version. How about Source 1 Engine make to Multiplayer ? Like from : Half-Life Deathmatch. Capture To Flag Game.
Great mod, really excited to see what becomes of it!
How i can open Demo ? theres no open symbol.
You need to put the mod folder in sourcemods and restart your steam or your pc and when you do that go to your steam library and type the name of the mod
Oh my God. Thank You friend. :-) <3 +1
This mod is really amazing hope you continue
Hear me out: why not call one of the chapters « a wrench in the works » as a pun/callback to shepherd’s wrench
I made a ModDB account just to tell you guys this demo was amazing and I hope you continue your work!
incredible, this trully looks/feels like a valve made sequel expansion to hl2.
quick saves and regular saves are broken
:-(
Edit: Only in the beginning for some reason
This demo for this mod is pretty decent, however here are some I have few words about it
While there are some critiques (funky hands in the viewmodel, world models of weapons is different than the ones in the viewmodels) I can't fault it that much since this is just a demo.
I also really like the use of the Juniez weapon models
The amount of potential and polish is astounding with this, and the focus on Shepard's magnum feels great fun compared to the "just in case" nature of the .357 magnum. The hinted storyline/timeline placement is really interesting and the voice casting is great! Overall cannot wait to see where this goes!
This is amazing so far, especially the music! :D
Would there be new NPCs, and would there be returning enemies from Half-Life: Opposing Force like the Gonomes?
Read the article, there is going to be a parasitic zombie enemy in the game as well as some more variety of upgraded version of combine mechs. Race - X returns not as only enemy but as a character in this mod, tho it's not included in this chapter yet but stay tuned
I can't seem to load the mod, everytime I try to load, it gets past the valve and logo then just crashes
Open Source SDK 2013 Singleplayer's properties through steam, go to the Beta tab and set it to "upcoming".
After it's updated it should work