Description

Just unzip and load any of the three Pk3( do not mix with Each other) with Doom2 or FreeDoom Phase 2 and OGEDoom2( THe goldenEye maps-Linked below). Works on GZDoom, ZANDRONUM, ZDoom2.8. Does NOT word on LZDoom. Meant for Single Player only.

Preview
GoldenEye TC Upgraded Complete(Update Jun/18/23)
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kalensar Author
kalensar - - 400 comments

This will receive updates as I come up with or adapt some more tricks in my repertoire. I'll be adding the bullet tracers soon, and hopefully some more goodies in the next update

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kalensar Author
kalensar - - 400 comments

The main update has been applied!!

A couple of notes: Some maps are impossible to get 100% kills on. This is an issue that I cannot resolve or even tamper with due to permissions issues at the current time period.

There is a distinct lack of explosives that spawn, only the Grenade Launcher and Rocket launcher are present currently due to balance decisions made by me. All weapons are present with IDFA/IDKFA, but many were not optimized in the same fashion as I did for the intended gameplay.

Many weapon spawns are set on randomizers!!! So each replay can spawn different guns! The Moonraker Laser and Sniper Rifle (sure they are in that one spot, but never both!!!) are the rarest weapons, and the RCP90 is pretty hard to come by as well.

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dinnerblaster1
dinnerblaster1 - - 678 comments

Gotta try this one out

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kalensar Author
kalensar - - 400 comments

I posted a demo video on youtube as well.

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LikwiD
LikwiD - - 138 comments

I know zandorum can handle 3d floors, why are they teleporting?

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kalensar Author
kalensar - - 400 comments

Thanks for your question, I bite as far as the map set itself I had no hand or input on how that was built. My main contribution to the mod was the wrapper that tied another mod into it and some personal eye candy to make it more accurate. The truth of the matter is is I cannot edit the map set at all according to the guidelines imposed by the author. The better map set was released for the EDGE source port and not for the Z Doom platform. THIS PARTICULAR VERSION was my attempt to make the gz Doom aspect much more accurate to N64 then what the original author had going for it.

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modder_man420
modder_man420 - - 73 comments

Cool mod. And jesus the gun sprites look 3D

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kalensar Author
kalensar - - 400 comments

The majority of the Work for Goldeneye weapons and monsters goes to Raffline52! That person is amazing and I highly recommend everything by them released over at Turok Forums! All I did was the primary stitching and balancing between the map set and Raffline52 (and the other predecessor's) works.

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modder_man420
modder_man420 - - 73 comments

ok!

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Guest
Guest - - 689,759 comments

tula tula chupenme la tula

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kalensar Author
kalensar - - 400 comments

IM happy you enjoy this mod.

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