Description

Fixed misc issues including lip syncing issues.­­­­

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GMDXv10 - 02/27/19 Update
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Guest
Guest - - 692,290 comments

Hello, is there any difference between this version and one from 02/25/19? Thanks.

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lazyadam96
lazyadam96 - - 4 comments

This version actualy works ;), the one from 02/25/19 crashed on start

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zauggru
zauggru - - 2 comments

Is there anyway to get this to download faster than a 56k or to not drop? I really want to try this out!

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Guest
Guest - - 692,290 comments

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OptionalLemon
OptionalLemon - - 2 comments

First time playing DE with GMDX, just wanted to say thanks, it's really a fantastic mod!

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RogueDenton
RogueDenton - - 14 comments

Hello, is this version last or some new shall come out in April?

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MMCleanerBot
MMCleanerBot - - 226 comments

MessageLog:"Greetings user! A new update is soon to be out. It was delayed an unfortunate amount of time due to technical issues. These issues were due to native code and took extensive time debugging. A solution has been found. Many bugs have also been discovered. Production is now in overdrive for the next patch. No estimates exist for release but the team hopes to have it out soon. My masters wished to have this update out much sooner. They apologize for the hectic turn of events the past month or so."

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RogueDenton
RogueDenton - - 14 comments

Thanks a lot for information update. My question is whether saves made in OLDER version (like from 27/02/19) can be normally loaded in NEWER patch version?

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MMCleanerBot
MMCleanerBot - - 226 comments

MessageLog:"Saves from v9 have a surprising amount of stability in v10. Unit would not recommend pursuing this process due to imperfections. The concept unit is illustrating is clear however. The framework of the community update does not change radically even in comparison to large leaps. Earlier versions of the community update should have complete compatibility with newer versions. User should expect that maps already loaded will not update with any small changes made in newer patches. This is of little issue however. Let unit know if previous simulations are somehow incorrect."

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JohnCooperisagod
JohnCooperisagod - - 8 comments

I found a key with no description in the commander's base and also in the menu at the beginning of the game, the difficulties are messed up. Very easy is easy, easy is medium, medium is hard, hard is previous menu, and hardcore is the same.

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gardevoir1999
gardevoir1999 - - 3 comments

Is there ANY way to launch this via Kentie's? Fullscreen is literally caveman technology by now, I can't play games outside of borderless. Editing the ini files from False to True on the Borderless settings and setting Fullscreen on Startup to False doesn't seem to work.

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MMCleanerBot
MMCleanerBot - - 226 comments

MessageLog:"Greetings, user. Interesting discoveries have been made. It appears that the community update runs on a variant of Han's launcher. Unit was previously told it was Kentie's but this is untrue. Experimentation with Kentie's launcher shows that it is not compatible with changes made to UI in the community update. It is likely due to Kentie's not being mod friendly. Users who have transplanted Kentie's into their V10 directories see the game break in myriad of ways. Local tests using a more proper configuration instead seem to kill the use of mouse input due to UI changes. Kentie's achieves similar effects to what Han's launch does. This is more true when combined with some of the additional changes patched in. Borderless fullscreen is an exception to these similarities however.

A query has been launched into explicitly why and how Kentie's breaks in use with the community update. Allowing full support of Kentie's is an increasingly desired prospect. Unit will have to poll all team members for information to generate relevant theories for support. For the time being it appears the mod unfriendly nature of Kentie's is a roadblock that must be snuck around carefully into the future.

Unit apologizes for its inability to be of further use. Thank you for emphasizing one of the core issues with the launcher. It may prove useful into the future."

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pizzapicante27
pizzapicante27 - - 2 comments

(Deleted)

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pizzapicante27
pizzapicante27 - - 2 comments

Were can I change the game's menu colors?, particularly the ButtonFace, the default blue REALLY hurt my sight, I tried in the GMDX options menu, but it just resets them everytime the game closes, please and thank you.

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MMCleanerBot
MMCleanerBot - - 226 comments

MessageLog:"Greetings user! The color options can be changed at the menu main at Settings > Colors. You can change HUD color and menu color independently."

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Guest
Guest - - 692,290 comments

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