A lot of balance changes and a new type of the Land Raider
Installation:
1. Go to Soulstorm\Galaxy_in_Fire_Reloaded.
2. Delete folders Data and Locale
3. Extract the Data and Locale folders from the archive.
4(optional). If hotkeys don't work, go to Soulstorm\Profiles\Profile1\galaxy_in_fire_reloaded and delete the KEYDEFAULTS.LUA file.
Changelog:
- new Land Raider variant: Achilles.
- swoopding hawks are now t1. Got 5 power cheaper.
- Falcon's pulse laser damage increased.
- Autarch cost descreased (300/90->200/50).
- Autarch now gets Super Heavy Infantry armour type after t3 commander research.
- Marauder bomber cost significantly descreased (2000/2000->1000/1000).
- Baneblade cost decreased(4000/4000->3000/3000).
- Stompa cost decreased (3000/3000->2000/2000).
- Warhound titan cost decreased (5000/5000->4000/4000).
- Inquisitor now equipped with a bolt-pistol by default and will get plasma pistol at t2 commander upgrade. Thunder hammer is moved to t3 commander upgrade with power fist take its place. No visual representaions for bolt-pistol and power fist though.
- Basic inquisitor Ordos upgrades (will be expanded in next versions when we get proper model)
- Inquisition now has 20 base squad cap, forth squad cap research removed.
- Inspiring aura is now chaplain's ability by default. Its damage bonus is increased from 10 to 20 percent.
- Inspiring aura and orbital bombardment removed from force commander.
- Librarian's weaken resolve now deals 400 morale damage along with other effects (it almost disables the morale regeneration time)
- Librarian's Curse of the machine spirits no more changes vehicle's armour type, so it won't get more durable because of it.
- Librarian's Might of the Ancients now increases damage of all weapons in squad by 50% instead of increasing only Librarian's damage.
- Librarian's Force Dome now has increased duration (30->60) that is equal to its recharge time.
- All minefields are now 500 health (was 800-1300) and explode 15 times rather than 10
- IG's Satellite Targeting Resolution research now increases all lasgun's damage by 30% instead of increasing its range.
- IG's Weapon Specialization research now allows guardsmen to take 2 special weapons instead of one. Also allows Special Weapons Team to have up to 6 upgrades instead of 3.
- Added second Battle Armour research for IG availible at tier3.
- Mandrakes no more detect infiltrated units
- Hellions moved to t1.5, their leader now can detect infiltrated units.
- Minor cost decrease for Necron Warriors (70->60) and immortals(120->100)
- A cost to spawn a squad after harvesting bodies is increased (4->5 for NW, 5->6 for flyeds, 6->10 for immortals).
- Necron vehicles cost increased (ghost ark, doomsday ark, night scythe)
- Necron destroyer cost increased (150->200).
- increased penetration of gauss cannon against medium vehicles (30->40) and monstrous creatures(0->40).
- Increased penetration of gauss blasters against heavy infantry (50->70) and super heavy infantry (5->15).
- Updated hotkeys, added hotkeys for abilities.
- Buildings now start with 10% hp rather than 20%.
- Burna boyz are now 2 pop cap each instead of 3
- Vindicator (SM and chaos) now cost 350/350 instead of (400/500) and take 8 cap instead of 10
Mirrors:
Dl.dropboxusercontent.com
Drive.google.com
Mega.co.nz
New Land Raider is awesome !
Will check that, for sure.
can I add this land rider to my mod?
You can. Just don't forget to add Karandras and the creators of separate variants to your readme. The Ares is created by the Seregruth, others I belive made by FoK and TTRU teams.
you man really know how to make me happy, I will give credit to them
The Giant Robot of Tau didn't do or receive any damage. Anyone experienced that? Any advice on the subject?