Echo of Misery 0.4.2. Full standalone English version. Translating to English - ColonelRH. Features of the English version: 1. Add English translation (ColonelRH) 2. Add fix for stalker neutral. 3. Add Intro. 4. Add New UI (Mr. Audron) 5. Add Dynamic menu depending on player's faction (Maxwell Valentine, Mr. Audron)
As misery veteran and someone who nearly made this pack with addons by himself im eager to try it out.
Downloading
Please share your thoughts. Likewise I love Misery and I'm interested in this mod but won't get chance to check it out for a while.
hows your verdict?
Downloading and will comment when I played a few hours!
As for now *same guest as above*
This modpack is way superior than others if we talk about looks and stability.
Its freaking awesome looking.
But there are few things missing, and I'm not sure if they can be implemented
1 For now I didnt notice Dynamic Faction Relations or any substitute of this.
2 Guides and stuff *like in Last Day* non-nominal trade between met stalkers, Wheelmenu for companions ect are not here, same with moneyloot.
I dont know if I'll be able to manualy implement them somehow into this, im not good at this. But if somebody fuze this modpack with Last Day and somehow fix Dynamic Faction Relation bug present in nearly every modpack I put my hands on I WILL BE PLEASED BABY
Thanks for sharing your thoughts, I'll definitely try this out. As you say it would be awesome if someone could bring all those elements together.
Take a while in S.T.A.L.K.E.R.: Echo of Misery, i will say it not complete & i turn back to play S.T.A.L.K.E.R.: Last Day.
S.T.A.L.K.E.R.: Echo of Misery, i only see: it's complete add/replace all mesh model & skin texture of Actor from Misery/Metro_Outfit. it dont have: fast travel NPC, loot dead body,... Look empty... Hope, it's get better in next patch.
very unbalanced economy in this mod. everything very expensive. artefacts priceless. needs to be fixed.
Came across my first maybe game breaking bug.
I took sidrovichs first quest to take out a bounty at the farm in cordon, by the time i got there he was dead but theres an invisible stalker there now trying to kill me and he wont die after taking maybe 20 shotgun shells to the face. He might be the mechanic but i cant seee an icon above him.
If he is an enemy you can't see his icon in the map ! Key characters probably are immortals xD
This mod is completely insane,NPC can't protect themselves from zombies even the zombies only use pistol,now DUTY soldiers are all dead just because the zombies and mutated animal,no place is safety,I changed the population of stalker rate to 1.5 ,animal's population is 0.5,the game just like this.Hope you can make a small fix。。
You have done the perfect job,every NPC which give me the job,when i finish the job ,return for them,just found they are all dead,even they are hiding in the some place should be safe。。。。they are killed by dogs and zombies。。。。now this game are ****** up。。。。
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