Fixed units balance, scripts, AI on strat map, new units models.
Fixed units balance, scripts, AI on strat map, units models, onagers more accurate, units descriptions, new UI. Mod is separate folder named the CIV. Just put mod folder in the game folder. Mod playable with rometw-alx.exe, exe file located in mod folder (civ). Fixed units balance, scripts, AI on strat map, units models, added new units, units descriptions, new UI.
Сейвы имеются на поздний период республики с разнообразными легионами
пока нет. Тестирую фракции главной компании. Римскую немного отложил. Никто не жаловался на римскую кампанию
Hi I have downloaded and installed your latest update just started a new Rome campaign fingers crossed will be able to finish a campaign
I dont know. I didnt change roman campaign. Need to testing.
Hi Lucii_Varen could you please fix on the next update the roads in Hippo_Regius playing Rome campaign can’t build Highways or if you can do a fix save compatible thanks.
mm? highways could be builded in City level.
Hi I think the problem is when I conquered the city it had already Carthaginian highway and for some reasons don’t let upgrade to the Roman one, I can take a photo but don’t know how put it on here
ok
Hi lucii please need some help when does the battle of Phillipi happens what cities do i need to conquer for this to happen, please i want for once finish a campaign totally
I dont remember exactly but I think it happens after conquering egypt
Do I need to conquer all Egyptian cities first?
Hi Lucii, brilliant mod thanks finally I nearly finished the Roman campaign the script worked well got everything until Antony’s rebellion plus I had the imperial legions.
Which non Roman function is best to play next?
thrace, pontus, armenia, egypt, dacia, carthage
Thank you will try all of them, do they have a script with missions?
Crashes even before menu. Solutions? Win10.
What file used for launching mod? if crash happend by was using bat file with "unlocked" term, then use bat file without that term.
Cymmerian Bosporos is not working. Three, four turnes and crush on Egypt banner turn. I bribed Tanais to join and capture Olbia. But next move i got crush. Reload save game and trying to end turn... same results.
Tried to play Pergamon. Same situation.
Use simple bat file without "unlocked" term.
I only use that one in the first place and with Pergamon i actually was able to play after couple of crashes. But for Bosporos it wont work unfortunately. Have no idea what the problem was. Maybe I rush it too rapidly by taking two cities instantly and script dont like that. Have no idea.
crashes happen when AI makes move?
Ok. Just wait happy new year, I release new optimised script edition.
Hello! I love the unit models and the overall feel of this mod. The only personal issue I have is that: there is no 4tpy. The thing is; I know exactly how to implement 4tpy since I am learning Total War Modding, I have created 4tpy submods for Lanjane's XC and Hellenistic Legacies. But whenever I create 4tpy for this mod, it ONLY loads the 4tpy background script instead of the script that you implemented into the mod, thus depriving me of the gameplay features of your mod.. Do you have any idea how to put a 4tpy script into this mod, whilst also preserving your script? -regards, Davin
i didnt add 4 tpy script in background script. It's just old name which I forgot rename.
Hanibal ad portas playable?
Unfortunately not playable.