This is a Freedoom standalone mod, made from a bunch of free, fan-made Doom mods and Freedoom, to look and play like a brutal, enhanced version of Ultimate Doom & Doom II. Launch PHASE 1=ULTIMATE DOOM; PHASE 2=DOOM 2. Everything’s automatic! Just unzip and play!Credits and Thanks to the following...
------------------ Brutal Ultimate Freedoom ------------------
This is a Freedoom standalone mod, made from a bunch of free, fan-made
Doom mods and Freedoom, to look and play like a brutal, enhanced version
of Ultimate Doom & Doom II. Launch PHASE 1=ULTIMATE DOOM; PHASE 2=DOOM 2.
Everything’s automatic! Credits and Thanks to the following:
Brutal Doom 2.0b R - AWESOME gameplay mod - Sergeant Mark IV (w/Arrowood)
Brutal Doom 2.0c unofficial patch - diablo666 | Night vision - mincartoon
DOOM 1 & 2 Minor Sprite Fix - Revenant100 | Vanilla Shotgun sprites - Thke
DHTP Alterations - Daarkon (modified/significantly compressed by me)
BIG THANKS to KuraKai and all of those involved with the original DHTP
Flashlight (low CPU, Dark Doom) mod - SidDoyle | Misc. models - aivar242
Footsteps mod - The Zombie Killer | Alternate Shotgun sounds - redfain
GZDoom (3D-accelerated source port), ver. 3.3.0 - Christoph Oelckers
id Software - BIG THANKS - for releasing the original game engine
also a BIG THANKS to the creators of Freedoom (Phase 1 & 2 wads included)
JDUI pack (HD menus/game screens)- Zedas (modified/compressed by me)
John Romero - BIG THANKS - for releasing the early levels of Doom I & II
DoomSE01.wad (Ultimate Doom levels for Freedoom Phase 1) - FireFish
Doom 1 Levels fix (1st episode only)- Blastfrog | One-liners - Sergeant Mark IV
d2levels.wad (Doom 2 levels playable with Freedoom Phase 2) - duh
Two minor d2 level fixes - NeuralStunner | Duke3D-style Shadows v1.6 - Nash
Tilt++ (Unified Camera Tilt Mod)v1.5 - Nash | Monster Brightmaps - Mr.Triggerbot
Brutal Doom Metal music - Sergeant Mark IV | Animated Fire Sky - Enjay
Voxels! - Mostly Zedas, with some by Reikall (compiled into one pack)
NC HUD - Blue Shadow ...and even a 3D Icon of Sin! - Heliokabale
--- SEE THE “CREDITS” FOLDER FOR COMPLETE DETAILS, INCLUDING ALL HYPERLINKS ---
All mods have been left untouched, with the exception of Daarkon's DHTP Alterations
& Zedas's and Reikall's work (all three modders I have had contact with).
My efforts consist of compiling, compressing, and beta testing ... with a few
custom aesthetic touches to ensure that everything is nice and cohesive.
I set it up ready to go. Just play it! Video mode's set to 1024x768 windowed.
Set your display to your liking after launch. Keys are set to W-A-D-S.
See "BUF_controls.png" for the default controls, which are easily editable.
"Known issues": level and monster names are still native Freedoom.
It's also possible that, on rare occasion, a Freedoom sprite might peek through.
The MacGyver Archiver - 2018
P.S. It plays Doom I & Doom 2 PWADs. Just drag them over "GZDoom.exe" and select
which IWAD it is made for (Phase 1=Doom 1/Ultimate Doom, Phase 2=Doom 2).
You can also play Freedoom, unmodified, by selecting "Disable autoload" at launch.
I tossed in a custom icon in the ADDONS folder, for anyone interested.
Good,but needs an update
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Please update this to Brutal DOOM v21RC8 as that's the most recent one (and possibly final)
Or at least help to apply the new .pk3 file to this package, this is the best DOOM experience I had so far.
Hey, remember about Linux-Ubuntu version. This is the popular hub for open source movement, where the FreeDoom idea comes from, IB. Good if it was a portable archive version, BTW.
this is bassicaly the ultimate doom hd remaster and i love it