Release v1.0.2 of the Jedi Civil War addon for Star Wars Battlefront II on PSP. Adds two new sides, the Sith Empire and Old Republic, along with 10 new heroes, all playable across Conquest, Hunt or Hero Assault on 10 new maps and 10 stock maps. Now in XDelta Patch form.
Battlefront: The Jedi Civil War PSP Addon
Release: R v1.0.2
DISCLAIMER:
This mod was developed for free and is intended for free distribution. Pirated copies of Battlefront II are
not supported, and this mod is not to be distributed commercially.
Changelog:
1.0.1
1.0.2
Installation:
0a. Read the FAQ on the Mod Description Page
0b. Have on hand a fresh copy of the USA ISO of Star Wars Battlefront II for PSP with NO MODIFICATIONS. Again, that is Star Wars - Battlefront II (PSP) (USA) v1.01 ULUS-10053, that is all this has been tested with.
1. Download the Mod. You will get a file called StarWarsBattlefrontII_USA_PSP_JediCivilWar_Mod.zip
2. You will need a file manager or tool capable of extracting zip files to open the archive.
After opening, you will see one file labeled 'StarWarsBattlefrontII_USA_PSP_JediCivilWar_Mod.xdelta3'.
3. Open up your patcher of choice that can handle XDelta3 patches and PSP ISOs.
4. Patch your vanilla ISO (make a backup first if you don't have one already!) with the .xdelta3 file.
5. Start up the game using the patched iso and get to the battlefield!
If you had any issues with this installation, please read thoroughly again or look at the installation video on the Mod Page.
Credits:
bk2modder - Mod Creator
BAD-AL - The Alt-Addon System. Without his important research and programming, this mod wouldn't be possible.
AnthonyBF2 - First to seriously mod the PSP version of the game. His years of progress, research, and assets greatly expedited the process of modding SWBF2PSP. Also provided trimmed common and ingame lvl files.
[GT]Teancum - Invaluable map assets, a critical component of the mod:
Telos: Citadel Station
Dantooine: Khoonda
Korriban: Academy
Haruun Kal: Jungle
Additionally, multiple unit conversion assets:
Canderous Ordo
Carth Onasi
Darth Malak
Darth Nihilus
Saul Karath
Jolee Bindo
PRichard - Malachor: Ruins map
Bear Force II Team - Svolten: Sith Temple map
psych0fred - Chain Isle map assets
Snake and Unit33 - Hyperion: Tunnels of Death assets
TK432 and Raven Software - Imperial Labs: Raven map assets
DarthVeritus - KotOR Republic and Sith Side Assets for SWBF2, greatly expedited the entire development process
Alfking49 - Kinrath and Rakghoul model conversions
jmacd - XDelta
Pandemic, Savage Entertainment, LucasArts - Original game assets
Bioware, Obsidian Entertainment, LucasArts - Original Knights of the Old Republic I and II content and assets
GameToast - The wonderful community's fantastic resources, assets, tutorials, and help!
psych0fred - Docs and Assets
tirpider - SchMEe
Additionally, the original readmes of all maps included in the mod can be found in the respective map folders under addon/005/[insert map]
Description:
Release v1.0.2 of the Jedi Civil War addon for Star Wars Battlefront II on PSP. Adds two new sides, the Sith Empire and Old Republic, along with 10 new heroes, all playable across Conquest, Hunt or Hero Assault on 10 new maps and 10 stock maps.
Now in XDelta3 format, allowing any ISO of the USA version of Star Wars Battlefront II for PSP to be patched on any platform that has an XDelta3 compatible patcher.
This is awesome! You always surprise me with cool new releases and great updates.
Hi first of all: great mod, love of my life <3
But I've got a problem using this version of the mod. Patched the bf2.iso with deltapatcher. Seems to be good. No problems on PC with PPSSPP. But when i try running it on PSP
- the new maps show up and are playable in all eras in conquest. But some other modes (like hunt) and old maps in Kotor-era wont finish loading. The game starts loading and then freezes in loading screen with about 70% (it gets to about 90% if i set the PSP clocking to "default")
- I use xDelta-patch v 1.0.2 from this page.
- I use psp usa iso (should be version 1.0.1, dont know how to check that tho)
- Bug occured on all old maps i've tested so far (Dagobah, Endor, Hoth but ONLY in Kotor era) and on one new (think it was korriban hunt, in kotor era conquest the map works, Dantooine hunt also works) althoug i haven't testet all of the new maps already.
ONLY occurs on PSP so i guess i did the patching right.
The mod might be pushing the limits in a way PPSSPP and Vita can handle but original hardware (or certain PSP models) can't quite handle. Could you provide an exact list of the maps/modes that this occurs on? If it's a simple fix I could update the mod with a patch.