A non-historical medieval mod with custom units for every faction. The units are very clean and have concepts from many other mods from tw center. Huge thanks to every mtw mod on tw center. Install just like you would with any other mod.
USE ON STEAM
Custom mod not based on facts but the gameplay, although the setting is pretty much the same just don't expect historic accuracy.
-6 years per turn, with longer building times to be completed.
-Removed tedious merchants but you do receive bonuses from resources, some through trade others from unlocking buildings available that enhance units or make different types of mercs available. For example, a mercenary camp in your region will allow you to build merc camps where normally it wouldn't be possible.
-Governor and General script option similar to BC, basically if you choose to play with those options from the beginning you can only attack with a general leading your army. The description in-game is more thorough.
-Added a bit of rpg element with the equipable loot that can be had after battles.
-Christian factions/crusaders will need to build certain buildings to unlock aor units in pagan and eastern territories. Unless playing as Jerusalem.
-Teutonic Order is actually placed in the correct general area even though at faction selection appears around Pisa.
-Occasional trait bug will cause CTD just reload game will normally fix it. Or replace the appropriate file with export_descr_character_traitsNOTRIGGERS I have in the data folder for a few turns if cant get passed. typically a non-issue. Just make sure to save the original descr_character_traits
==Installation==
Find the mod folder in your steamapps/common/Medieval II Total War/mods/
Rename one of the kingdom mod folders such as teutonic to something else like teutonic original
Add contents of the file to a new folder with the name of the replaced mod folder in this case teutonic
apply patch 2.0 than 3.0 after installing the main portion of mod.
Start the mod
--Huge thanks to the following for the concept ideas detailing from textures to models, scripts, music, and much more.
SS team, Last Kingdom, Wotw, BC, Bellum Crusis, Deus Vult, Dbm, Third age, Magyar mod, Rusuchi, Kostic unit ideas, Sship, RBAI, Dots, WotN, Kings Banner, Sandy units, nikossiaz real shields
==Installation==
-Find the mod folder in your steamapps/common/Medieval II Total War/mods/
-Rename one of the kingdom mod folders such as teutonic to something else like teutonic original
-Add contents of file to a new folder with the name of the replaced mod folder in this case teutonic
-Start the mod
I followed the install instructions and when I choose to start up the correct kingdoms mod (I used americas campaign) the base vanilla game launches. Any ideas on what I need to do to fix?
should work fine, did you install it under steam
So is this a sub mod for stainless steel, do we still gotta wait till the 1600s for the byzantines to have pikemen?
Etrux
No, it will be well before that. "and hidden_resource orth and event_counter TRANSITIONAL_ARMOR 1" to be precise.
the game map is like the original game?
I mean is there more cities in mod etc or are they the same as in the original game
It's larger, it's actually slightly larger than the SS map. I gave a small bit more space to the north.
i don't under stand
please what game start icon?
base teutonic fies tranfor name?
and it this mod fies teutonic?
-Find the mod folder in your steamapps/common/Medieval II Total War/mods/
-once there you should see 4 mods that came with the kingdom's expansion.
-Pick one of those mod folders for this example we'll use americas mod and rename it to something like americas.original
-now create a new folder called americas and drop the files into that folder.
-start steam choose to play americas and it should run
Could you please explain better how to install? i don't have an exe file in the folder i download, i don't know how to start the mod. it's a shame because I'd gladly play it
-Find the mod folder in your steamapps/common/Medieval II Total War/mods/
-once there you should see 4 mods that came with the kingdom's expansion.
-Pick one of those mod folders for this example we'll use americas mod and rename it to something like americas.original
-now create a new folder called americas and drop the files into that folder.
-start steam choose to play americas and it should run
So i must play it with steam? i dont have it
Use your game cd code to get steam version free and ya need to have steam for the mod sorry.
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