Release with many serious or trivial bugs fixed, and some attempts at performance improvement.
==HOW TO USE==
1) Extract the .zip file wherever you want.
2) Copy or symlink pak0.pk3 from either Quake 3 (demo or full) or Open arena into the q3rdx folder.
(q3rdx will be located inside the folder release-18-08 that you extracted from the .zip file.)
3) (Optional) Copy whatever pak file you want from Quake 3 or Open Arena into q3rdx.
(Maps recommended).
4) Try it out.
==What's new==
> Many fixed bugs:
- MD5 animations now loaded properly without saturating the list
- Weapon mode bug mostly fixed (Proper visualization for ax moves and folding stock on the RP 9/40)
- Shotgun randomization partially fixed
- All items attached to a MD5 (Head, weapons...) now use a skeleton built only once, no matter how many there are. The goal is to extend this to animated surfaces.
> Gameplay:
- The RP 9/40's folding stock can now only be used if you get the weapon upgrade #1 (in case you didn't know, it's in setup->player->model, along with all the weapons and stuff)
==Bug reports==
If you spot a bug, please report it with as much detail as possible.
Any place is acceptable, but I've opened a forum for that purpose.
A list of known bugs has been written there. It will help if you check it before reporting.
He looks weird :D
Sure :P
To say the truth, it was supposed to be for a dev team recruitment poster, but the news were not allowed for some reason. So it's here.
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