ZeneTech is a game development team founded by MiniDude, MicroDude & MadnessDude at the 31st of January 2009.

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Anywhere [OLD] Player Modeler & Texture Artists NEEDED at ZeneTech

player modeler & texture artists needed zenetech anywhere artists when setting up an alpha build we said to ourselves, "oh wait we need player models and epic textures, to fit with out already epic weapons!" meaning we need both a player modeler and a texture artist! ;) player modeler_ we are looking for someone that can create a rather high quality pmodel and rig it in the progress. we are looking for a realistic look and not team fortess 2 or borderlands like for our player models. texture artist_ we need new textures for our weapons and to aid in texturing the player models (depends on if the player modeler can texture it her/him self) we are looking for a realistic look and not team fortess 2 or borderlands like for our textures. the mod "project m" the mod has been given the name "project m" in public but it will not be the final name. we aim to create a realistic / arcade action fps, somewhere in the middle, we don't want to publish to much information yet but, when you join you will be briefed with all the information. we can say that it has jungle maps (concept art revealed it) the rules everything you make related to zenetech stays in zenetech, and will not be shared to another developer unless you get permission. be friendly with other co workers. we are a serious group but we do manage to have some fun when we work together :) ----------- there is no pay for working with zenetech but we have dreams of becoming an indie company that will get a decent income, so that we all may get an income sometime soon. when/if we start getting an income it will be dealt around fairly to the members(depending on the amount of work that has been done by each) when you send your email/pm then show some of your work. if you don't have any then say that, and we will make you show your skills.

Europe [OLD] Source Engine - Programmer & C++ Coder NEEDED at ZeneTech

source engine - programmer & c++ coder needed zenetech europe programmers we are in need of both a programmer and a c++ coder that knows the source engine. we have alot of "unique" features and therefore you will get a challenge instead of a normal "make him shot, reload, jump". we already have alot of workers, and have started on the mod, but we have reached the moment, where we need both above to create our alpha build and then continue. the mod "project m" the mod has been given the name "project m" in public but it will not be the final name. we aim to create a realistic / arcade action fps, somewhere in the middle, we don't want to publish to much information yet but, when you join you will be briefed with all the information. we can say that it has jungle maps (concept art revealed it) the rules everything you make related to zenetech stays in zenetech, and will not be shared to another developer unless you get permission. be friendly with other co workers. ----------- there is no pay for working with zenetech but we have dreams of becoming an indie company that will get a decent income, so that we all may get an income sometime soon. when/if we start getting an income it will be dealt around fairly to the members(depending on the amount of work that has been done by each) when you send you email/pm then show some of your work. if you don't have any then say that, and we will make you show your skills.

Established
Mar 21, 2012
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