WHAT does wolfman-x do? Continously Improving and Extending the Functions, Features and Inventory of MechCommander 2 while keeping the original gaming character and User Interface. Providing new exciting campaigns. HOW does wolfman-x do it? By Extending, Improving and Re-compiling the released MC2 source code for non-commercial enterprises under the label wolfman-MC2X within any legal restrictions. Generating new fan fiction stories and campaigns. WHY does wolfman-x do this? Because it is my favorite game of all times and I love to keep it alive.

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Warlords of the Rim Colonies
MechCommander 2

Warlords of the Rim Colonies

Updated 2 weeks ago Released Jul 15, 2015 Single Player Real Time Strategy

This is a 30 mission campaign integrated into the standalone extended gaming and mission development system wolfman-MC2X. wolfman-MC2X is based on the...

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Yavin1v Sep 28 2012, 8:42pm says:

you sir are awesome :), i am glad you made an account here or i would never have found out about all the campaigns ,missions and expansions for mc2 you made

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Jul 13, 2012
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Latest tweets from @mc2wolfman

Latest resolutions look great on 4k monitors.

Jul 19 2015, 7:53am

Implemented new screen resolutions 1856x1392 and 2048x1536 into MC2X.. 2048x1536 is now the largest resolution implemented in any MC2 mod..

Jul 18 2015, 5:19pm

Campaign release on time.

Jul 15 2015, 7:44am

Implemented a revised promotion and specialty skill concept. Pilots are now easier to adapt to your needs.

Jul 12 2015, 1:49pm

I confirm the release date for "Warlords of the Rim Colonies" to be July 15yh, 2015.

Jul 3 2015, 7:57am

Unit types for deployment can now be limited/selected in mission editor.

Jun 1 2015, 7:36pm

Concluded third round of testing and implemented minor changes; campaign looks good and almost ready to be released.

May 27 2015, 1:47pm

New Loading Screen design.

May 14 2015, 5:32pm

New aircraft Karnov available for purchase and deployment in MC2X.

May 14 2015, 5:31pm

Now the number of units in the deployment team can be limited beside the drop weight for the entire team.

May 7 2015, 4:35pm

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