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Updatelog #1 - Terrain I've started creating the terrain slowly + working on textures and a few models. After I've got the basic terrain done, I'm gonna work on vegetation, water, lighting(possibly HDR) etc.

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Updatelog #1 - Terrain 15.06.16, 8:23AM

Since I've only started this(except the player movement, camera, and getting my textures to unity + a skybox that's going to be replaced) I've come to consideration that I should start with the terrain first, rather than all the other parts of the game. I can't confirm how big/small the terrain will be at first, but as a development build I'll probably won't finish all of it at once. I've also worked on textures a bit + normalmaps, which are almost looking okay, just a little more tweaking in unity and it'll look just okay.
After I've done most of the terrain, I'll start working on HDR lighting, vegetation, water, rigid bodies and actual gameplay.

Therefore, wish you all the best and I'll keep you updated.
Stay tuned!

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