So, as you might already have seen there is no actual content on this page, so I decided to post some :P
The first "project" That I will start with in this team is to actually learn how you yourself should become a mod developer for the source engine, I decided to call the "project" "SourceEngine Modding Tutorials" this tutorials will include all kinds of stuff that you would need to make a good mod, such as mapping, coding, texturing, modeling and... well you get the idea.
In this first part I decided to show how to get the modfiles, and how t set up the C++ compiler for your mod, also I show some different stuff you can do in the textfiles to change the mods ingame look.
Here is the three parts:
That is all for now, Check back later for more updates ;D
Pretty nice idea, Ill watch that now :D