You remember that successful Half-Life 1 Mod Brain Bread? well we are the NEW team for Brain Bread:Source. WE NEED GOOD STRONG MEMBERS! we are welcome to anybody with a bit of skill with developing the source engine. We are in need of : CODERS,MODELERS,MAPPERS,ECT. Please apply here and we would glady accept you into the team. Again we ask YOU MUST STAY STRONG! because we want this mod to stay active! maybe when were done Brain Bread:Source , we will be moving on to other mods that have not yet reached the Source engine. APPLY TODAY! CODERS MODELERS ANIMATERS MAPPERS.ECT WELCOME!

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Indie / Mod Jobs Location Name | Field
Anywhere [OLD] Modeler (Source Engine) at Team BB:Source 2011

modeler (source engine) team bb:source 2011 anywhere artists the brainbread:source team is looking for modelers! we have resurrected the zombie half-life 2 mod, brainbread;source. we require (atleast): - have at least 6+ months of modeling experience. - be able to produce models at our request. - be able to work within the team. - have ability to create low-poly models with uvw-maps. - have ability to create high-poly models for creating normal maps. - be able to create weapons (for weapons modelers) - own any modeler programs, like 3ds max, maya, zbrush. - skills in texturing or animating models is a big plus - must be able to work with proper anatomy (for character modeler) the brainbread:source team needs you! apply now!

Anywhere [OLD] C\C++ Programmer (Source Engine) at Team BB:Source 2011

c\c++ programmer (source engine) team bb:source 2011 anywhere programmers the brainbread:source team is looking for any c++ or c programmers! we have resurrected the zombie half-life 2 mod, brainbread;source. we require (atleast) - you know the source engine very well. - been coding for more than 6 months - are a strong and dedicated worker willing to stay with us.

Anywhere [OLD] Texture Artist (Source Engine) at Team BB:Source 2011

texture artist (source engine) team bb:source 2011 anywhere artists the brainbread:source team is looking for texture artist! we have resurrected the zombie half-life 2 mod, brainbread;source. we require: - knowledge with the source engine. - know how to map , player skins,weapons,props.ect. - know how to make hd/hq textures for levels,props,weapons.ect. - can work with a team progressivly. the brainbread:source team needs you! apply now!

Anywhere [OLD] Modeler (Source Engine) at Team BB:Source 2011

modeler (source engine) team bb:source 2011 anywhere artists the brainbread:source team is looking for modelers! we have resurrected the zombie half-life 2 mod, brainbread;source. we require (atleast): - have at least 6+ months of modeling experience. - be able to produce models at our request. - be able to work within the team. - have ability to create low-poly models with uvw-maps. - have ability to create high-poly models for creating normal maps. - be able to create weapons (for weapons modelers) - own any modeler programs, like 3ds max, maya, zbrush. - skills in texturing or animating models is a big plus - must be able to work with proper anatomy (for character modeler) the brainbread:source team needs you! apply now!

Anywhere [OLD] Animator (Source Engine) at Team BB:Source 2011

animator (source engine) team bb:source 2011 anywhere artists the brainbread:source team is looking for a animator for the zombie half life 2 mod brainbread:source. we have ressurected the mod and we are looking for good new members to join the growing community! we require - be skilled with animation programs (xsi and familiar). - be able to rig and animate models (props,weapons and characters). - knowledge of the source engine is considered a huge plus. - being strong and staying withus through the end. (huge plus) mod will be success if we have you apply today!

Anywhere [OLD] C\C++ Programmer (Source Engine) at Team BB:Source 2011

c\c++ programmer (source engine) team bb:source 2011 anywhere programmers the brainbread:source team is looking for any c++ or c programmers! we have resurrected the zombie half-life 2 mod, brainbread;source. we require (atleast) - you know the source engine very well. - been coding for more than 6 months - are a strong and dedicated worker willing to stay with us.

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Feb 6, 2011
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