Symphony Soft: Where Retro Gaming Meets Innovation Symphony Soft is a game development studio that is passionate about retro gaming. We specialize in creating games for classic systems such as the SNES, Sega Genesis, and N64, as well as our own fantasy console, the S16. We also develop arcade systems and modern games for the Nintendo Switch, PS1, GameBoy, GBC, and GBA. Our team is committed to creating games that are both fun and challenging. We use the latest technology to create our games, but we never lose sight of what makes retro gaming so special: the simple joy of playing games with your friends and family. Whether you're a fan of classic platformers, fighting games, or RPGs, SymphonySoft has a game for you. We're also always looking for new and innovative ways to create retro games that our fans will love.

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New game Engine

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SymphonySoft's SNES Speed Engine SymphonySoft's SNES speed engine is a replacement and equivalent for Sonic The Hedgehog's speed engine.

It is a highly optimized and efficient piece of code that allows for incredibly fast movement on the SNES. The engine is designed to be easy to use and integrate into existing games, and it comes with a variety of features that make it ideal for creating high-speed platformers and other types of action games.


Features Speed: The engine is capable of supporting speeds of up to 60 frames per second, which is more than twice as fast as the original Sonic The Hedgehog game. Accuracy: The engine accurately simulates the physics of Sonic's movement, including his acceleration, deceleration, and jumping. This ensures that gameplay feels smooth and responsive, even at high speeds.


Flexibility: The engine is highly flexible and can be used to create a variety of different types of movement, including running, jumping, dashing, and flying.

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