We work on the next-gen space-sim/FPS/RTS game "PREEMINENCE online"! We come from across the globe, together we are your friendly game-developers from outer space :}

Add job Report job Asset Modeler / Prop Artist at sup space studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Artists

Posted by Preeminence-online.com on Feb 1st, 2013

Hello there, we are from outer space and our game comes in pieces... erm... well, actually, we still need more pieces - this is where you come into play!

As part of our asset creation team you'll be making and baking all those shiny new sparkle-things we need to make a great game, including flying saucers for everyone on the project.

-> You are competent with one or more 3D content creation environments such as 3Ds Max, Maya, Softimage, Blender, C4D or similar.

-> Ideally you also know how to sculpt details onto your meshes using Mudbox, ZBrush or any other tool you like capable of exporting both texture and displacement back onto a realtime-ready low-poly asset.

-> Ideally you know how to ( and are good at it ) paint textures onto models.

To Apply

Contact us at recruitment@preeminence-online.com for further details

Jan 23, 2013
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