Keep Talking and Nobody Explodes
AdventureAn asymmetrical puzzle/party game where one player in virtual reality must defuse a time bomb with the help of their friends in the real world.
We're a group of Ottawa-based indie developers who came together to make a game about defusing a bomb in virtual reality.
During the Global Game Jam 2014, Ben, Allen, and Brian teamed up to make a small game about defusing a bomb in virtual reality. While it was just a 48 hour prototype, the resulting video garnered a hugely positive reaction from gamers and press. Spurred on by the hype, the team decided the concept was worth pursuing full time and put together a plan to make "Keep Talking and Nobody Explodes" a full-fledged title. To make things nice and official, the company was needed and thus Steel Crate Games was born.
Ben Kane
Independent game developer, founder of Going Loud Studios, and creator of DLC Quest.
Brian Fetter
Software developer, founder of Bitstim, and creator of awesome Shopify plugins.
Allen Pestaluky
Game developer (recently turned independent!), mobile developer, and far too good at Smash Bros.
An asymmetrical puzzle/party game where one player in virtual reality must defuse a time bomb with the help of their friends in the real world.
Katauri Interactive, a Russian developer responsible for the continuation of King's Bounty game series.
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