This team is developing the Sins: Remastered mod for Sins of a Solar Empire: Rebellion.
An explanation of the new texture format required for the Sins: Remastered planet shader and explanation of the mechancis of the the new features.
for modders: overview of planet shader (v1.00+)
An explanation of how the PBR asteroid shader works in Sins: Remastered.
for modders: overview of asteroid shader (v1.00+)
An explanation of the new texture format required for the Sins: Remastered ship shader and explanation of some PBR mechanics.
for modders: overview of ship shader (v1.00+)
A few words on the release of the completed Sins: Remastered v1.00 mod for Sins of a Solar Empire: Rebellion.
sins: remastered v1.00 release
An explanation of the new texture format required for the Sins: Remastered ship shader and explanation of some PBR mechanics.
for modders: overview of ship shader (v0.95+)
An explanation of options and ways to customize the post processing effects of the Sins: Remastered shaders.
customizing the post effect shader (v0.95b+)
The Sins: Remastered v0.95b release version is now available.
sins: remastered v0.95b released
An explanation of options and ways to customize the post processing effects of the Sins: Remastered shaders.
customizing the post effect shader (v0.94b)
The latest Sins: Remastered v0.93 Beta version is now available for Sins of a Solar Empire: Rebellion v1.94.
sins: remastered v0.93b released
The latest Sins: Remastered v0.92 Beta has been released for Sins of a Solar Empire: Rebellion v0.194.
sins: remastered v0.92 beta released
A few words about the v0.91 beta release of Sins: Remastered.
sins: remastered v0.91 beta released
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