Shark Byte is a new indie dev team consisting of one programmer/designer and basically anyone he can lure into his lair to work for him.
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graphics artists needed for 2d platform game shark byte anywhere - skype preferred artists i'm a fairly new indie developer with plenty of experience developing 2d games, and i've come up with a game concept inspired by such classics as mega man and castlevania. currently i'm looking for 2d game artists to help get the project going. whilst my funds are hardly limitless, i will be looking to get a game demo completed in order to then crowd-fund a full game... if the crowd-funding fails, i will still be able to at least pay for your work towards the demo version. the game itself is set in the fictional land of heimor, home to the nine shadow towers, which hold a great and sinister secret. jade fellguard and the ghost of her dead brother are forced to flee their home-town, after hordes of strange monsters begin attacking, leaving thousands dead or wounded... it's up to jade to find the source of this madness and stop it before it's too late.
16-bit spriter for brawler/action game shark byte anywhere artists the game the game, known as "hell town", is a side-scrolling beat-em-up style game, similar to such classics as streets of rage and golden axe. there are however a few more unique elements. locations can be explored in any order, and revisited at any time, making it a free-roaming game. you can additionally search buildings throughout the game to find useful items and ai-controlled allies to aid you in battle. the game also features a day/night system, with all night-time encounters being more difficult variants, granting greater challenges and rewards. what i want i've had this game idea floating around for some time now, and i have everything planned besides needing graphics in order to get the game demo made. once the demo is done, crowd-funding can begin, and from there to production of a full game, and open beta development once that stage is reached. i'm willing to pay for decent quality sprites in a similar style to sor/golden axe, but more substantial payments for your work will begin once the crowd-funding is completed.
animator shark byte anywhere artists jade fellguard was a lonely girl, shunned by the people in her home town for being able to talk to spirits... her brother is the only company she has, and he died long ago, when jade was just a small child. and now she has been cast out of her home, the superstitious villagers fearing for their lives as evil creatures terrorise their town... and jade is an easy scapegoat to blame, with mystical powers that they hardly understand. running for her life, with nowhere to go, jade and the spirit of her dead brother must find the cause of this madness, and put a stop to it once and for all. sounds easy? you couldn't be more wrong. --- i'm wanting to develop an epic platformer, with the difficulty of castlevania, the cool gameplay of megaman and the visuals from something like "dust: an elysian tail" (if you google it, you'll see how gorgeous it looks)... and the story is as mind-blowing as bioshock. obviously a game like this is going to need an awful lot of work put into it. i myself can do all the programming work necessary, but i'll be needing some other animators to help me out on this one. the story i've come up with is undoubtedly one of the best i've ever thought up, and i really want to do it justice. but i'm not expecting any artists to pull amazing things out of thin air, so my plan is to make a rough version of the game first, a simple demo containing the first stage of the game and enough action to get people interested... once that's done we can look into crowd-funding, and getting more people on board. hopefully we can have a great time working together, making something truly amazing :)
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