Makes Foxtrot Code,addon for PR 7 with new rank sistem and units

Project Raptor: The Foxtrot Code
C&C Generals: Zero Hour

Project Raptor: The Foxtrot Code

Updated 1 week ago Released Oct 16, 2012 Single Player Real Time Strategy

Foxtrot Code-addon for PR 7,and alternative path of development mode Project Raptor with high-poly models and the best effects (FX). This mod makes the...

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mahailong008 Jan 25 2014, 2:18am says:

Hello, I am the general 2 MOD's production team leader, we can use the model of your trees ? if you can get your license, we will indicate the tree model from Project Raptor in the release notes, thank you very much!

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Fandore Jun 23 2013, 8:16am says:

i would like to get in contact with you about a possible position in the development for this mod, i have modeling experience and some texturing experience as well, i helped develop tiberium secrets so i am well versed.

i am looking for some help in furthering my texturing skills as i know how to develop alpha channels and am very close to completing my development skills when it comes to texturing.

the programs i have are 3ds max9 and photoshop CS5.

i prefer side by side help as it seems to help both artist as they further the development in a project together.

if interested please contact me asap, if not, please respond within a week. thank you much =)

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andreyarusman Mar 6 2013, 10:17am says:

I want to ask
if ever I immediately installed the latest version of this mod if I've got version - the previous version

I mean do I have to install a previous version so I can install the latest version of this mod

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ıodɐɥs Jun 8 2011, 1:03am says:

since I'm not an active member and I will only make skirmish maps during march-may can I click Join this group???

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ıodɐɥs Jun 6 2011, 9:12pm says:

Hey guys can I be a skirmish mapper for your mod I will make skirmishmaps for you every march-may I'll be a member but not active thnx

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herakles Apr 20 2011, 4:50am says:

i ve problem... the mod is installed and in skirmish after 5 or 10seconds... the mod crash ... help me

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Feb 14, 2011
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