It all started in 2000 with John Vechey, Brian Fiete, and Jason Kapalka, who learned their trade working for Internet game companies like Flipside and pogo.com. Just as the Internet boom was busting, the three decided to stake their futures on creating good-lookin', simple games that folks could play on the Web. Incredibly, it worked.

Our flagship game - Bejeweled - was an instant hit. Not only did players around the world fall in love with it, it won over the hearts of the critics as well. Bejeweled was awarded Computer Gaming World's Puzzle Game of the Year award in 2001, and then was inducted into the CGW Hall of Fame in 2002. (The only puzzle game inductee since Tetris. Wow!)

PopCap's web games quickly became super popular - both on our home site and on partners such as the Microsoft Gaming Zone, Yahoo, RealOne Arcade and Shockwave. The next step was to create the Deluxe downloadable versions. It was a risky move that paid off with what CNNMoney called the "second coming of shareware."

In 2002, it was time to get serious about having fun. The three visionaries stopped working out of their houses and got a real office. The next step? Hiring some of the brilliant gaming minds they'd met in their earlier travels through the gaming world to start making crazy fun games about worms, stone frogs, fish tanks and Chuzzles.

These days, we have nearly 200 whip-smart, talented and happy employees and are steadily growing. You can find our games every which way you look: on the web, PCs, Macs, PDAs, cell phones... even mid-air with the wonders of in-flight entertainment technology.

Engines
PopCap Games Framework

PopCap Games Framework

Updated 4 years ago Released Jan 1, 2000 with a proprietary licence

The PopCap game framework, named SexyApp Framework, is a flexible high-level library that provides commonly required functions and reusable components...

Games
Gyromancer

Gyromancer Gyromancer

Updated 4 months ago Released Nov 18, 2009 Single Player Role Playing

Join Rivel and his companion, Laska, on a grand chase spanning twelve stages. What awaits at the end of the hunt? Each stage contains its own objectives...

Plants Vs Zombies

Plants Vs Zombies Plants Vs Zombies

Updated 2 years ago Released May 3, 2009 Single Player Tower Defense

The aim of the game is to prevent the zombies from getting into your home and eating your brain! How will you do it? With a little help from carnivore...

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2401 4th Ave, Suite 810
Seattle, WA 98121
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