Infinite Playground is a small independent game developer attempting to specialize in the creation of its own intellectual property and to grow steadily over time as a business and as a game developer. Originally a game modding and hobbyist group who took the plunge into the professional world, the company was founded to give a definite sense of purpose and direction to its members. Now into its second year, the company has restructured, re-branded and is on the brink of its first release!
Out of all of Mech Mania's Arenas, Scrapyard is the one that so far has been through the most iterations to try and get it right. It's still ongoing but...
Dropbox link for MM Survival mode. It's still early and really needs some balancing!
Freshly returned from its first public outing at the Explay Festival. I write up a small postmortem of the event.
We've been selected to be part of the Explay festivals Indie Game Olympics this year! Also I finally upload a video of gameplay and dish out a bit of...
Round up of Starter for 10, finally getting into Alpha and early testing of the game with a quick Q&A before the QA!
Post-mortem on the project so far and how things are looking for the future at Infinite Playground.
Now we're getting near the end I thought I'd do a quick write-up on the journey so far.
I rant a bit about our new arena, Greenlight Concepts and how things are looking for the future.
Quick look at the current incarnation of the Tag arena followed by our first team introduction, this one to our 3D artist Shane!
That August early release and September deadline is getting ever closer, but with each passing day things are looking a lot more game like! We finally...
Showing off the current animations and a small problem we're having with intersecting meshes. Also looking to the future and what we will be showing you...
We've managed to get a grant to fund the game to completion! Things are moving forward on all fronts at record pace =D