Founded in 2005 as "Johann Ertl HRMC Management", the Homegrown Games label was introduced in 2006 and released its first game "Robert D. Anderson & The Legacy of Cthulhu" in 2007. Over the next years, Homegrown Games developed, co-developed and wrote 12 games on three platforms, both contracted work and original IPs. Moving to Australia in 2017, Homegrown Games has expanded since then into publishing eBooks, audio books and licensing of original IPs. OPERATED BY INTR STUDIO of WA, AUSTRALIA, FROM JUNE 2023.

Post feature RSS Related Features
Risen from the Dead - Austrian Game Development Today

Risen from the Dead - Austrian Game Development Today

Feature 1 comment

After a series of catastrophic events starting 10 years ago, Austrian Game Development is very much alive today. Let's look at the latest news!

Post-Mortem: Releasing a game on Steam the hard way

Post-Mortem: Releasing a game on Steam the hard way

Feature 2 comments

Releasing a game on Steam without having any pre-release PR or marketing, without a Greenlight Community, created with an early access beta version of...

Meet Omar El-Amin!
Antinomy - Justice, not Vengeance!

Meet Omar El-Amin!

Antinomy - Justice, not Vengeance!

Today, we introduce you to the signature character of our current development version and, even more important, to the person who influenced our protagonist...

Interfaith cooperation, Middle East politics and game development
Antinomy - Justice, not Vengeance!

Interfaith cooperation, Middle East politics and game development

Antinomy - Justice, not Vengeance! 2 comments

Making a game set in the Middle East is an exiting, but dangerous journey. Making a game with a team consisting of members with Muslim, Christian and...

Indie of The Year 2013

Indie of The Year 2013

2013 Indie of the Year Awards 53 comments

Merry Christmas, announcing the best indie games of 2013 as selected by you the players!

Sanity check: Dealing with money as Indie Dev
Into the Dark

Sanity check: Dealing with money as Indie Dev

Into the Dark 5 comments

Many Indie developers get into financial troubles AFTER they get money from either Kickstarter & Co or publishing contracts, some of them run into bankruptcy...

Interview @ Oldgamer: Insight views devleopement, indie- & publisher-publishing
Into the Dark

Interview @ Oldgamer: Insight views devleopement, indie- & publisher-publishing

Into the Dark

I was called to arms by Swiss journalist & blogger Oldgamer, who had asked for an interview with no questions left out, no taboos and no "I am not allowed...

Time travel storylines - the game designers suicide - & KILLER feature for us!
Into the Dark

Time travel storylines - the game designers suicide - & KILLER feature for us!

Into the Dark 5 comments

Time Travel is as common in Science Fiction flics as drinking beer at the Oktoberfest in Bavaria. Some of the movies and episodes lack ANY logic regarding...

Insider Tipps: Publishing contracts and publishing deals
Into the Dark

Insider Tipps: Publishing contracts and publishing deals

Into the Dark 7 comments

All about financial terms, legal traps and pitfalls to obey: On popular and more discrete private requests, I was asked to talk a little bit more about...

Interview: Dealing with Publishers - from Indie to "hired" and back
Into the Dark

Interview: Dealing with Publishers - from Indie to "hired" and back

Into the Dark 9 comments

This is an English translation of the interview with Homegrown Games for the VLP Magazine scheduled to be published in 01/2012. It`s all about Indie Developement...

Adventure / RPG or Shooter - it`s in the Mission Log!
Into the Dark

Adventure / RPG or Shooter - it`s in the Mission Log!

Into the Dark 3 comments

Today I will explain how our mission log works. It is dynamic, useful in terms of "hinting" the player without telling him what to do and it covers both...

Shooter, Adventure, RPG?  -  "Into the Dark" gameplay explanation
Into the Dark

Shooter, Adventure, RPG? - "Into the Dark" gameplay explanation

Into the Dark 4 comments

This will be the last Feature for some time, as we`ll focus more into actual developement instead of presenting our game here (while still check &amp...

Our screenshots are no "fakes".  Promised. But what are fake screens anyway?
Into the Dark

Our screenshots are no "fakes". Promised. But what are fake screens anyway?

Into the Dark 7 comments

My article on the German / Austrian Laws and restrictions triggered a mass of reactions I hadn`t expected at all. I got questions for interviews, interesting...

Obeying the law as German / Austrian game developer
Into the Dark

Obeying the law as German / Austrian game developer

Into the Dark 22 comments

When it comes to game developement, German and Austrian developers and publishers have to deal with strict rules and a heavy law enforcement focused on...