The developer of Elite's Conflict Mod. Created by {HEROIC}Elite, HEROIC Studios has developed unique and original content unseen in any other mod to date. Our core team is comprised of {HEROIC}Elite, {HEROIC}Doci, Delta730, Sergeant Barlex, and {HEROIC}Yeti. We have decided to dedicate our skills and passion to this mod, to Star Wars, and to this community. If you are interested in joining please contact {HEROIC}Elite.
I fixed parts of the geometry where weird triangles appeared which one could see in game :)
With help of Barlex and the YVM Team I fixed the Rotation Issue i ran into when i added Turrets.
It has now the 3 different turrets you see in the image section. They all work fine.
Updated Dual Turbolaser Particle.
Things to do:
* Damage Decals (optional but looks cool)
* playing around with the MeshBumbColorize shader to get best result ingame
I´ll do some testing today and when everything works fine then the ship is finally ready to head straight into the Galactic Civil War.
I will also make a little in game video so you guys can see what you can await
Worktime total: around 50 hours (Mainly fixing issues xD )
Worktime efficient: around 12 hours (Model, Texture, Conversion Process, Turrets)
Wow Doci this is looking amazing!
Thanks :) Should it have the same armarment as the Imperial Version ? Maybe different laser color ?
maybe replace 2 turbolaser hardpoints with 2 mass drivers.