Developer of qrth-phyl, Leave Home and fren-ze. Based in Cornwall.

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QRTH-PHYL

QRTH-PHYL

Arcade

QRTH-PHYL continues the algorithmic, generative and metaphorical arcade game design ideas last seen in previous hermitgames release Leave Home.

fren-ze

fren-ze

Arcade

Dodge billions of bullets repeatedly while firing out millions more. Explode baddies, shoot bosses, collect powerups. Vertical shooter. Collect "Blues...

Leave Home

Leave Home

Arcade

Abstract shooter with adaptive difficulty and metaphorical explosions. Fixed length game session. Score points. Increase difficulty. Split shots. Leave...

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Latest tweets from @hermitgames

steamworks coders: can I have multiple Leaderboard handles that I reuse or should I swap out one "current" handle as per the example?

Jul 31 2017

steam qrth edging closer, new d3d9 version is now pretty much where the d3d8.1 was with improvements // steam extras to add and then release

Jul 26 2017

cubic fog T.co

Jul 25 2017

for some reason switched to rendering without calling BeginScene()/EndScene() in d3d9. works. for a bit. kind of... pretty hard to debug.

Jul 19 2017

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