Developer of qrth-phyl, Leave Home and fren-ze. Based in Cornwall.

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QRTH-PHYL

QRTH-PHYL

Arcade

QRTH-PHYL continues the algorithmic, generative and metaphorical arcade game design ideas last seen in previous hermitgames release Leave Home.

fren-ze

fren-ze

Arcade

Dodge billions of bullets repeatedly while firing out millions more. Explode baddies, shoot bosses, collect powerups. Vertical shooter. Collect "Blues...

Leave Home

Leave Home

Arcade

Abstract shooter with adaptive difficulty and metaphorical explosions. Fixed length game session. Score points. Increase difficulty. Split shots. Leave...

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RT @TomSmizzle: I've been playing a little Traption Bakery and it's super weird and cool

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RT @beepdavid: using a motion predictor I can now play situational air anims that line up perfectly #gamedev T.co

Jun 13 2016

oh oh imbroglio

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RT @retroremakes: Must admit, the case for the Playstation Neo is a bit different to what I expected. T.co

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RT @charliesgames: Son of Scoregasm title screen at present: Youtube.com though youtube have made it look a bit muted.

May 30 2016

VRN-010 T.co

May 29 2016

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