Heathen Engineering is an independent group of engineers, artists and writers focused and dedicated to the creation of fun, unique, quality indie games for the PC, Mac and Linux platforms. Spawned from the group’s initial title (working title) Project Fury the team aims for an open and collaborative development process of games and tools from gamers for gamers. Heathen supports and leverages indie and open source tools including Unity 3D, GarageGames various engines, GIMP, Blender and more. Its projects include tools, mods and full standalone titles made available through common hubs or as contributions to the root technologies communities. With a presence available on Steam, Nexus, Google+, Facebook and of course the IndieDB collection of sites; finding, contributing, promoting or trolling  Heathen work is just a click away.

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Add media Report RSS Heathen Engineering's Triplanar Splat Shaders
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Description

Heathen Engineering offers a wide variety of material and screen effect shaders for Unity. The recently updated Heathen Engineering's Triplanar Essentials collection and the related Heathen's Triplanar World Starter assets provide you with tri-planar splat and traditional shaders.

Tri-planar shaders are unique in that they plot the UV projection in shader and eliminate texture stretching due to UV. This is of particular use for procedural meshes and terrains where steep faces often present texturing issues.

The Heathen Tri-planar collections can be found on the Unity asset store here (https://www.assetstore.unity3d.com/en/#!/publisher/5836) and in the up coming Heathen Terrain Tools