GoldFire Studios is pioneering the next generation of social gaming by bringing real-time multiplayer games to your tablets and computers with cutting edge web technologies. Our vision is to enable the same engaging gameplay and meaningful social experiences across all devices and platforms.

Games
CasinoRPG

CasinoRPG CasinoRPG Indie

Updated 1 year ago TBD MMO Adventure

CasinoRPG is a vast, persistent virtual world that goes far beyond your average casino game. It combines the best elements of role-playing, tycoon and...

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Established
Jan 24, 2013
Privacy
Public
Subscription
Open to all members
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this company
Share
Company Offices

United States

Address
228 Robert S Kerr Ave, Ste. 805
Oklahoma City, OK 73102
Phone
-
Twitter

Latest tweets from @goldfirestudios

Just received these fun @Unity3D t-shirts. We’ll be giving them away during upcoming OKGD meetings! T.co

Sep 30 2014, 3:19pm

Just finished the 3rd season of Sherlock, really great series! I need to start watching more British television.

Sep 27 2014, 6:07pm

@austinhallock Congrats on the funding!

Sep 26 2014, 7:31pm

RT @LaunchOklahoma: Accelerator grad, CEO James Simpson of @GoldFireStudios telling crowdfunding story: T.co

Sep 26 2014, 7:30pm

RT @vaporwarestudio: Big thanks to @GoldFireStudios and @Digital_Tutors for putting on tonight's meet up! It was awesome!

Sep 25 2014, 11:13pm

Great turnout at tonight’s Oklahoma Game Developers meetup! T.co

Sep 25 2014, 8:18pm

@m4d_z Each draw call appears to be dramatically slower on iOS 8 than 7. Nightly webkit is faster than Mavericks, so appears to be iOS only.

Sep 24 2014, 3:54pm

@m4d_z We are doing thousands of draw calls per second, and were getting around 20fps on iOS 7 iPhone 5, dropped to 3fps on iPhone 6.

Sep 24 2014, 3:49pm

Pro Tip: Don't completely re-format/style an open source library when submitting a pull request. It won't get merged.

Sep 24 2014, 3:47pm

Is anyone else seeing dramatically slower HTML5 Canvas drawImage performance on iOS 8?

Sep 24 2014, 3:15pm

Embed Buttons

Promote GoldFire Studios on your homepage or blog by selecting a button and using the HTML code provided (more).

GoldFire Studios
GoldFire Studios
Statistics
Members
1
Rank
7,392 of 16,184
Watchers
0 members
Games
1
News
2