Fistful of Frags is a multiplayer modification for Source engine settled in the Old West. Its key features include: team based fast paced action, 4 different game modes, dynamic objectives, full player and equipment customization, 15 weapons, fist fighting combat, anti-tk built in protection, and much more!

Add job Report job Character modeler at Fistful of Frags

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Artists

Posted by R_Yell on Jul 12th, 2013

Fistful of Frags is a wild west themed first person shooter for Source engine. Released 5 years ago, this is mostly a total conversion that brings unique game modes (competitive and cooperative) and lots of features as: dual wield guns, self body awareness, custom multiplayer bots or free aim revolvers for duels, just to name a few...

We are in need of a character modeler to create new player models from the ground up (concept/model/skin). The only creative restriction would be some fixed proportions, given how models will be rigged into the standard SDK skeleton, team colors, and a couple of add-ons that must be present in both models (bandanna and beard).

Other than that, we expect a triangle count around 10-15k triangles, normal maps baked from high poly source, 2048x2048 px diffuse map and phong/env reflection maps.

Previous experience must be credited.

To Apply

Send me PM here or email to

May 8, 2008
Invitation only
Send Message
Join this group
Group Watch
Track this company