Developer and publisher of ManneKin: Hessler Storage. Coming to PC.
Today, I’d like to address a question that I often receive about ManneKin: Hessler Storage: can you die in this game?
dev diary #11: can you die in hessler storage?
ManneKin: Hessler Storage FINALLY has an early access release month announced. Plus some updates to the story, a new enemy, and a website for the developer...
dev diary #10: early access release month announced and more!
Today we have some development and community updates on ManneKin: Hessler Storage, let's go through some new features and implementations.
dev diary #9: development and community updates
The ManneKin: Hessler Storage alpha demo is getting a new update featuring NEW scares and FINALLY an Options menu.
dev diary #8: updates, options, and wishlists!
A massive update taking the game from v0.0.13 to v0.0.2 has been released adding lots of new content, plus we put together a short video of player reactions...
dev diary #7: big demo update and reaction video!
The current build of the ManneKin: Hessler Storage alpha demo is available and ready for people to test and give feedback, come check it out!
alpha demo v0.0.13 available now!
In less than 15 days I have to submit my alpha demo to Steam to have it on the page, and there are quite a few bits left to fix. But I've also added a...
dev diary #7: finishing the alpha demo for release
ManneKin: Hessler Storage has reached Demo release month! I've got updates on the alpha going live and where to get it, plus some in-game updates.
it's demo release month!
Tension building in a game is something I've wanted to focus on, I want you to feel that fear before anything happens like a jumpscare, if one happens...
dev diary #6: tension building and jumpscare systems
Level updates and screenshots are the subject for today as we also give you news on the upcoming demo!
dev diary #5: new screenshots and updates
Building levels and crafting the lore around ManneKin has been a fun task so far. So we're releasing new screenshots from the alpha build of ManneKin...
dev diary #4: new screenshots and lore building in mannekin
The heat in the UK has made it unbearable for us to work, yet we still march on in the evenings preparing a demo build for ManneKin.
dev diary #3 - preparing mannekin for a demo
Today we're looking at the Event Systems and the antagonists in ManneKin.
dev diary #2 - event systems and the antagonists
Designing the levels of Hessler Storage and the dark areas the player can navigate through.
dev diary #1 - designing hessler storage
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.