Bit Kid, Inc. is a small game studio founded in 2011. Bit Kid's goal is to combine modern game design with classic 2D gameplay. Our debut release Take Arms was released on XBLIG in August 2011, and featured in the Indie Games Summer Uprising. We remastered our formerly unreleased 2009 title 48 Chambers for Windows and XBLIG in 2012. We’re currently hard at work on our 3rd title: 2D RPG platformer Chasm.
A new trailer for the procedurally-generated Metroidvania-style platformer Chasm has been released. It teases the second area of the game: the Catacombs...
chasm teaser trailer and box art revealed
During the duration of our Kickstarter we've been hard at work on your feedback, a new demo is coming soon to show you guys. Read what it has in here!
chasm graphical overhaul, bug fixes, balance changes, and more
The Chasm Kickstarter is up, learn about what you can get for helping us reach our goal. Try the demo out as well!
chasm kickstarter
We take an early look at Chasm, a brilliant new Action-RPG currently in development.
chasm preview
Chasm is a 2D platformer RPG with procedural generation. This week we'll take a look at some of the monsters in the game, talk GDC, and ask for your suggestions...
mighty mine monsters
A new development video has been posted for the 2D roguelike metroidvania "Chasm".
new chasm development video
48 Chambers is a simple, yet challenging 2D game about movement and timing.
48 chambers released on desura
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