Crytivo Games is an independent game development studio founded in 2013 by Alex Koshelkov. Crytivo Games aims to deliver gaming experiences that challenge, engross, and offer endless hours of entertainment to gamers across the globe. The team behind Crytivo Games consists of talented individuals from all corners of the world, all working from home or in their own offices. We commit to regular communication and ensure that everyone fulfils their roles within the team. Such a studio can be difficult to manage, but it all comes down to dedication; something that is no danger of running out with the fantastic team that we have already built.
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concept designer crytivo games anywhere artists hello everyone, we are currently working on our first project: the universim, a next-generation planet management game currently set to release on pc, linux, and mac. we are scoping out other platforms as well, but that is all dependent on the outcome of our kickstarter which launches in a month or two. the game includes a deep research system for the evolution and advancement of civilizations, and you as the player can influence that advancement in any way you see fit. you are a god, but you cannot interact directly with your people, however it is your job to guide them as a silent observer. most events that occur within the game are dynamic and your population will go about life in the world as you would expect. the premise behind the game is to allow players to spread out across the stars and forge their own galactic empire. we have many more features and ambitions that we are currently working towards. we are now searching for a talented concept artist to join us on this adventure. please include your previous work experience, portfolio, examples of work, and even a resume (if you have one) with your messages. tell us about yourself. we are fortunate to be included in the all time top 10 concepts on the steam greenlight concepts section. multiple publishers contacted us with offers, we are still staying independent posted image the feedback from the community has been fantastic and continues to drive us towards our goal. we declined few offers from publishing big companies. we want stay independent and createive, and that's why we need you. we have begun heavy development on the first playable alpha build of the game, so your help is most certainly needed! we hope to see you join us soon! concept artist - still needed 3d artist - still needed c# programmer - still needed so far in our team we have: 3 programmers, 2 3d modelers, composer, art director, copywriter, web developer, community manager. please send your applications to: contact[a]theuniversim.com this project will be crowd funded, all our team members work with out pay at this moment, but as soon as we will launch it you'll get paid for the work that you did along with determined hourly rate. microsoft promised to help us if we deliver game on surface pro. screenshots and basic info: http://theuniversim.com/press/
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