Chaos Cult Games is a one-man company, situated in Moscow, Russia, and developing indie games. Well, one game, actually. It’s founded by Alexey “Nevermind” Drobyshevsky (that’s me!) I had been working in games since 2005, and after cutting my teeth on a lot of more-or-less forgettable games I’ve decided to become a full-time indie developer. Now in Chaos Cult I’m making a game called Xenos (working title).

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Animation woes

Animation woes

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We're adding alien robots to Xenos, and it's taking a long time - mainly because of animations. On the plus side, I've posted several new screens of the...

Building a town

Building a town

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I'm describing how procedural map generation works in Xenos now.

Development video

Development video

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We've made a video showing "level design" process in Xenos.

Xenos: Resurfacing

Xenos: Resurfacing

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After a long hiatus in updates, we assure you that Xenos is still alive and very much kicking. Check out its new pretty looks!

Pretty pictures

Pretty pictures

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I've got user interface drawn by an artist, and here are some screens.

Going through feedback

Going through feedback

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I'm going through feedback that I received for demo, and deciding what features to work on.

Introducing Xenos

Introducing Xenos

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Xenos is a survival roguelike(-like) game that's been in development for about 6 months. I've finally made a playable demo and I'm showing it to everyone...