SilverShineEngine
Proprietary licence-Skinned Meshs -Skeletal Animations -animations independed from DirectX -ResourceManager -flexible 2D GUI -own NetworkEngine -bsp maps supported -parser...
We are developing the silvershineengine which gets used for our current project iosws
-Skinned Meshs -Skeletal Animations -animations independed from DirectX -ResourceManager -flexible 2D GUI -own NetworkEngine -bsp maps supported -parser...
Paradox Development Studio has been a leading developer of globally renowned, PC-focused strategy games since 1995. Today the Stockholm-based studio is...
We are a team of 22 people that are working on a Half-Life 2: Episode Two mod called "Infinite Finality."
Formed in 2003, the LMC has since produced award winning modifications of the total warâ„¢ series, bringing to you the most realistic representation of...
A developer of adventure mods including [v1.9.0] Horror Movie Monsters Mod - Pyramid Head.
Team of people fond of classic survival-horror with pre-rendered backgrounds games! We are using AI upscales and a lot of manual tweaks and touch-ups...
Indie dev studio located in Turkey, building innovative and localised content.