Passionate, dedicated, driven and skilled 3D artist specialises in Character Design and modelling. Hard working and efficient with top notch skills in 3ds Max, Z-brush and the Adobe Creative Suite and enjoys creating high quality models and content for games. Constantly learning and developing his skills and is always looking to improve his work. Experienced working with a variety of game content production pipelines and tools. Easy to get along with and works well in a team. Has a keen sense of style and aesthetics with an eye for the details. Loves that feeling when you know it is right for the project you are working on and you see it come to life for the first time in game.
Some preview shots of my more recent work