I've seen lots of mods that got strong potential, they got good code support, beautiful maps, outstanding models and textures etc... but... it doesn't sound right... In source engine mods, I've seen lots of such example. MOD got everything, but only HL2 sounds pulling overall mod quality down. Some people don't pay much attention to sounds, of course sound is not that important as graphics or game-play, it's just supporting feature. But having this supporting feature be on higher level, will provide better and more enjoyable game. So I came up with idea to bring this group, people here will be glad to help you with sound design, audio engineering, production, fixing and improving in-game sounds. Feel free to contact us for help!
Sound I made by request, but wasn't actually used in map. Feel free to use sound for learning or playing with it. However let me know if you going to use it in your projects. If file 404 or not found on ModDB server, there link for sound on MediaFire below. Have a nice day :D
Made by using electricity loop I recorded and vacuum cleaner. All records were made with tascam recorder. blah blah blah
- Chorus (4 voices, bass setup)
- Pitch adjustment
- Hard Limiting