Thank you very much! However, I ran into some problems when opening the .max file in 3ds max 7. I suppose you use a more recent version of the program? Could you update the archive with a max-file compatible with version 7? Or alternatively, take screenshots of the material editor and its settings? That'd be great!
ахуительно
So how do you install it properly?
Thank you very much! However, I ran into some problems when opening the .max file in 3ds max 7. I suppose you use a more recent version of the program? Could you update the archive with a max-file compatible with version 7? Or alternatively, take screenshots of the material editor and its settings? That'd be great!
your 3dmax7 need the Max2w3d.dle plugin to export as W3D(asset). this plugin is in the BFME2 mod SDK.
I'd like it. And it's useful for me)))
good good very good !it's wonderful!