Post addon Report content Team Fortress 2 Tron skins
Players Skin
Jan 11th, 2011
8.08mb (8,477,118 bytes)
2,739 (1 today)
chandan1014, IAspYrI
Embed Button
Download now

UPDATE* Due to the sheer amount of content updates TF2 has it will be nearly impossible for me to keep up with Re-skinning all the hats/weapons present in the game. My associates and I have picked our favorites and are doing our best to get them out ASAP. We have also completely redone the existing textures/skins leaving a much cleaner look and have reconfigured the glow everything is looking much sharper while still keeping the initial look and design. Though I am unable to give a release date as of today we shall try our hardest to make it a happy tronify TF2 holiday season. Once released we may start taking suggestions on hats/weapons we did not get to if the release is well received. Thank You.

Tuesday, March 29, 2011

Need a dispenser here!

Sorry for the lack of updates, I am on a vacation to focus on my health.
Turns out that having your monitor as the primary source of light and
stacks of empty pizza boxes by the chair is not much good for the human
body. Leaving mortal issues aside, here is the update to the skin pack.
This contains skins for the engineer's buildables and a few fixes. Here
is the download

I would like to thank MugenOverlord for helping me on this one. Now, about the future of this skin pack, there are a few points I would like to talk about. First: Visibility.
TF2 has a distinct art style and the lighting model that it uses makes
the characters stand out in every type of environment. The Tron skin
pack changes a lot of the details over the characters, and I have
personally felt that it sometimes makes the characters harder to spot in
a few scenarios. If the environment too is skinned as as the characters
(black and dark shades of black with contrasting bright colors), depth
perception takes a hit. See the video in the previous blog post for
reference. Sure it looks pretty, but you can't play with that setup for
long; it affects gameplay. Now this point is open for feedback, I feel
that a lighter environment shade (see the snow in koth_viaduct,
cp_coldfront) is ideal for characters skinned like this. Not exactly
snow white, but partially desaturated and toned brighter so that the
contrast between the characters and the environment is maintained. We
can absolutely have the Tron style particle effects. Here, these images
show what I mean:

Against dark environment

Against brighter environment
These images don't have glow on Solly's lines, but you should get the idea.

Second point: The weapons and hats. Just looking at
the sheer number of hats and weapons we have in the game right now (and
more are getting added day by day), skinning all of them is going to be a
huge task. This, therefore, is not a priority right now. I plan to
finish the maps and the HUD first, and then the weapons and hats.
Preview Image
Team Fortress 2 Tron skins
Post comment Comments
$n!p3r Jan 11 2011 says:

now we need a ctf_2fort_tron !!!

+4 votes     reply to comment
IAspYrI Author
IAspYrI May 25 2011 replied:

way ahead of you. :)

+2 votes   reply to comment
oreopizza47 Jan 11 2011 says:

On the part about the Pyro being overdone, I think it looks amazing, and it really represents the nature of the character. Said nature being happily making everything really brightly colored through fire.

+1 vote     reply to comment
Ratchet66 Jan 12 2011 says:

I think the blue should be a bit darker but overall they look really good.It would be even more awesome if you made them glow.You could probably find a tutorial on Gamebanana

+2 votes     reply to comment
PeterHat Jan 13 2011 says:

Love it. But I'm not a huge fan of using player skins. I think they ruin the style. I was planning to make a medieval game mod map based around the Tron universe. But I have a huge problem putting the original style in to the Source engine. Problems how to highlight everything without making to much contrast that will make your eyes hurt after some time. well you get the idea.

so if you are interested in my idea please PM me. :)

+1 vote     reply to comment
TheUnabridgedGamer Jul 20 2011 says:


Thus, no download.

Make a ZIP alt, and we're good.

0 votes     reply to comment
IAspYrI Author
IAspYrI Aug 5 2011 replied:

next update

+1 vote   reply to comment
Meow_Meow_ Jul 27 2011 says:

sooooooooooooooooo cool

+1 vote     reply to comment
IAspYrI Author
IAspYrI Nov 11 2011 replied:

Thank you

+1 vote   reply to comment
Trollface1 Jul 4 2012 says:

Are these addons even legal? they look awsome, but i wonder..

+1 vote     reply to comment
IAspYrI Author
IAspYrI Jul 14 2012 replied:

Lol. Absolutely 100% legal. Have fun and thanks.

+1 vote   reply to comment
Guest Nov 30 2012 says:

This comment is currently awaiting admin approval, join now to view.

Guest Dec 13 2012 says:

This comment is currently awaiting admin approval, join now to view.

KRU63R Jan 24 2013 says:

The Tron Fortress Studio over on GameBanana is updated with new content regularly.

It's a studio built around continuing the original project set forth by Chandan Singh.

Can't use urls in comments yet, but Google can help redirect you to the studio.

+1 vote     reply to comment
pokl1 Jul 17 2013 says:

its not working i put it in the model file and it wont work help

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

MD5 Hash
Community Rating



18 votes submitted.

You Say


Ratings closed.

Related Games
Team Fortress 2
Team Fortress 2 First Person Shooter
Related Engines
Source Commercial Released 2004
Related Groups
Valve Developer & Publisher with 6 members