A Fix So EXPEDITION 1.2.1 Can Be Used With EFP 3.0
ARCHIVED DUE TO INSTABILTY ISSUES!
THIS WAS MADE WITH THE STANDARD EFP 3.0 PLUGINS IN MIND!
ALSO ANY FORM OF SSAO OR SSDO WILL MESS UP HOW IT LOOKS AND IT WILL CAUSE ISSUES!
ALSO THE "user.ltx" IS HIGHLY RECOMMENED FOR THE SAME RESULT
PLEASE WATCH THE INSTALLATION GUIDE TO AVOID CONFUSION
This is a tweaked version of EXPEDITION 1.2.1 so it will work with EFP 3.0
To install it simply drag and drop the files in your main folder or drop the folder into your MO2 Mods folder (Make sure you do however manually install the Reshade)
Keep in mind this is a tweaked version of EXPEDITION so the results WILL NOT be the same and there will also be a significant FPS Hit in some areas
I did not make EXPEDITION and the full credit goes to the authors of EXPEDITION for this wonderful mod! You can download it here: Download EXPEDITION 1.2.1 Here!
If there are any issues you would like to let me know! the best way to reach me is at Yoshi.exe#3689 on discord!
Changelog: Minor Changes and improvements and added a installation guide
Do I need to use both this addons and the EXP addons?
No, You only need the EFP 3.0 Addons.
Hi, this looks amazing but I cannot get it run with EFP 3.0, details from the log below:
THM chunk 2072 fixed, wrong size = 30, correct size = 31
THM chunk 2072 fixed, wrong size = 27, correct size = 33 [6]
! e:/efp\appdata\shaders_cache\r4\pp_blur.ps\1536111100110000000100100000110314104110181000
! error: common_functions.h(29,6): warning X3205: conversion from larger type to smaller, possible loss of data
common_functions.h(66,2): warning X3206: implicit truncation of vector type
common_functions.h(71,49): warning X3206: implicit truncation of vector type
common_functions.h(103,2): warning X3206: implicit truncation of vector type
gbuffer_stage.h(123,24): warning X3206: 'Load': implicit truncation of vector type
gbuffer_stage.h(124,23): warning X3206: 'Load': implicit truncation of vector type
night_vision.h(323,37): warning X3206: 'Load': implicit truncation of vector type
night_vision.h(342,30): warning X3206: 'Load': implicit truncation of vector type
(12,41): error X3004: undeclared identifier 'shader_param_8'
Contact me on discord
How do I find you on discord?
Yoshi.exe#3689, u can find his tag by just reading the modpage description.
Is this gonna be updated?
What to do if the pulled out full store immediately becomes empty?
is this dead? i really hope not, i want this to work with EFP sooooo bad
To be honest i still think that you can get better visuals or something really similar to expedition, and how to achieve that? Installing other texture/shaders mods from this website.
Like what?
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broken
I GOT SHADER COMPILATION EROR
Hey nice Mod but got a problem with EFP 3.0, here is the log entry:
!f:/s.t.a.l.k.e.r\appdata\shaders_cache\r4\pp_blur.ps\2048111100110000000000100000110201104110000000
! error: common_functions.h(29,6): warning X3205: conversion from larger type to smaller, possible loss of data
common_functions.h(66,2): warning X3206: implicit truncation of vector type
common_functions.h(71,49): warning X3206: implicit truncation of vector type
common_functions.h(103,2): warning X3206: implicit truncation of vector type
night_vision.h(3,17): error X3003: redefinition of 'shader_param_7'
Hope you can help out wanna play EFP so bad again :)
hey, my game crashes when i launch it, it says "Shader compilation failed, check your log file for additional information" i have no idea where this log file can be, also i can't find you on discord, you changed your nickname?